|The info thus far...|
Per EmP, I'm giving semi-regular updates on the games being showcased during my upcoming event.
You see, I planned on doing an entire AlphaMarathon during this October, with a different horror game for each letter, plus a number. However, recent events and mental health pushed it back a year or two. I've thus decided to redouble my efforts and review better quality/more well-known/cult hit type games instead of the obscure, cheapo stuff I was originally going to cover.
Joe's Diner- A first-person title where you run the night shift in a diner built on a Native burial ground. One of the two chiefs interred there seeks to disturb the other's rest by making a ton of noise. You have to silence the disturbances or face the gruesome wrath of the sleeping chief, while also cleaning the place so you don't get fired.
Castlevania: The Adventure Rebirth- A remake of the godawful Game Boy title that almost makes you forget about that abomination.
Alan Wake- Part third-person shooter, part modern dark fiction novel not unlike a Bentley Little piece. Some hate it, but I dig it.
Bendy and the Ink Machine- First-person adventure with light combat, where you scour an abandoned and possessed animation studio while dodging cartoon demons. My site avatar would be proud.
|Most recent blog posts from Joseph Shaffer...|
|EmP - October 09, 2020 (02:07 PM)
FUN FACT: Since Project: Horror began back in 2016, there's been an Alan Wake review submitted every year. Even if last year's was a last gasp day zero effort by myself. I'm trying especially hard to find some way to keep that streak alive.
|overdrive - October 09, 2020 (02:48 PM)
Hopefully you have better luck with Joe's Diner than I did with Hamilton's Great Adventure -- a game that taught me that playing a game simply because your name is included to some degree in its title isn't necessarily the best way to randomly pick something to play.
|JoeTheDestroyer - October 09, 2020 (10:57 PM)
It's really not bad. It's not great, either, but pretty entertaining for what it is. My only real complaint is that every level uses the exact same environment. I know that helps speed things up a bit, because you get to know the layout like the back of your hand, but I really think it would've been a better game with extra locations rather than just the one.