Game Progress: Enchanted Edition
January 19, 2017

Pokemon Go (Android)
Welp, I evolved Voltorb into Electrode, thereby giving me one fewer Pokemon to catch. I'm not sure how to go about getting the last few (Togepi, Togetic, Muk, Porygon, Tangela, Aerodactyl, Kabutops, Omastar and Hitmonchan), aside from constantly hatching eggs and meeting disappointment. After I hatch these next few eggs (three 10 kms), I'm going to lay low in the game until the next major update or a nest migration. In the case of the latter, I can only hope that there will be a verified Omanyte nest I can reach (the only one in town is currently in Lincoln Park, which is closed due to heavy snowfall) or a Kabuto nest.

Final Fantasy: Brave Exvius (Android)
Advanced the campaign to Kolobos Reef. I'm taking a break to finish up some side quests before clearing that one, though.

Xeodrifter (PS4)
Started it, got hooked and beat it in two sittings. This is my second Renegade Kid game (the first being Mutant Mudds) and it was well worth going through.

Zombi (PS4)
Started the game, but didn't get far into it. It feels like it'll be another Dead Island, but with perma-death. Also, the visuals are quite dated.

The Bridge (PC)
Played most of the way through this game and gave up near the end. I hit a puzzle that just wasn't worth the time, effort or headache to complete. It sports a wonderful visual style, but the game itself is slow and very boring. Plus, your only means of solving a puzzle is rotating the screen. I really wish developers would stop developing entire games around screen rotation or tilting (see also: And Yet It Moves and Puddle).

Trine: Enchanted Edition (PC)
Finally started this one and got to the Dragon Graveyard. I'm digging it so far.

Alpha Protocol (PC)
Got back into the game and completed my first sub-mission, where I entered a weapons dealer's abode and killed his guards, then set the dude free while taking some of his cash and weapons.

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