Fiery flying fish. Wailing mutoid infants. Sharks seeking vengeance.
These are the inhospitable inhabitants of Darius, a forsaken planet that must once again be saved from marauding mechanical fish. The birds who once soared through clear blue skies have flown into the sunset, their cheerful songs replaced by the inorganic warblings of robotic sea turtles, coelacanths, and moray eels. Inspired by Daiku Maryu Gaiking and accompanied by the melodies of Zuntata, the Darius series has (almost) always combined solid action with fanciful settings.
When NEC licensed Darius II from Taito, they handed the musical reins to T's Music, the group who brought us the intense Lords of Thunder and Sapphire soundtracks. T's worked their magic once again, producing arrangements of Zuntata's melodies that are both vibrant and powerful. Armed with rich high-color visuals and striking music, NEC dubbed the result Super Darius II.
Even if the game had turned out rotten, NEC probably would have still called it that. "Super" games were selling pretty well back in the early 90s. Unlike some of its dubious peers, this one clubbed me over the head with its crazy-cool presentation more than a few times.
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Staff review by Zigfried (September 20, 2010)
Zigfried likes writing about whales and angry seamen, and often does so at the local pub. |
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