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Insanity reviewGame: InsanityPlatform: Turbografx-CD Genre: Action (Sci-Fi) Developer: Aetherbyte Studios |
Insanity is the first TurboGrafx homebrew game in eight years, and the first to ever feature PSG music in addition to a CD soundtrack. Aside from some assistance on the artwork, this Berzerk clone (to use the creator's own words) was essentially programmed by one guy in under one year. There's very little available documentation for TurboGrafx programming; learning the system and demonstrating enough dedication to complete a project is pretty impressive . . . especially when the time and expense of manufacturing professionally-pressed packages is considered. Insanity's existence is a testament to the enduring devotion of TurboGrafx fandom.
Aside from that neat multi-part boss battle, this is essentially a thirty-year-old game. Blasting robots or watching them stupidly walk headfirst into electric walls is always entertaining, but the humanoid moves at a snail's pace, the invincible Robot Master floats through walls, and cheap deaths abound -- the humanoid is occasionally shot upon entering a stage, unless you first pause the game to get your bearings.
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