"The retro graphics, retro music, and crazy monster-breeding are as charming as any self-proclaimed "hardcore oldschool" gamer could hope. Unfortunately, none of the game modes really let those who persevere run wild with their hard-earned skills; the time limit is too restrictive and the story mode's soil simply isn't fertile enough to raise a massive army befitting the God of Destruction."
[Editor's note: The original title of this game was "Holy Invasion of Privacy, Badman! What Did I Do To Deserve This?" The game's puntacular title was later changed due to legal reasons. This review was written prior to that unfortunate name change.]
"Oh my Lord and master, God of Destruction! You've finally awakened!"
Hell yeah, Badman! You bet I've awakened, and I'm going to wipe the floor with your resource-balancing, tactical-action, ecosystem-simulation puzzle game! I'm the master of monsters. I've studied the ancient art of war. I've conquered solar systems and mastered Orion. That's right -- not even the stars escape my control. A punny name and a clever blend of genres isn't enough to daunt my undaunting spirit.
With stout heart firmly rooted in stout chest, I immediately set to work. "SCREW TRAINING!" I booted up the story mode, dug winding tunnels beneath the Earth, and populated my subterranean dungeon with slimes and beetles. A valiant adventurer, his sprite ripped straight from Dragon Warrior, soon abandoned the Inn's safe haven and declared his heroic intent.
Staff review by Zigfried (July 15, 2009)
Zigfried likes writing about whales and angry seamen, and often does so at the local pub.
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