Beyond Zork (Apple II) review
"Being an RPG and Zork fan, I was thrilled to learn of Infocomís plans to combine the two in Beyond Zork (BZ.) You get levels and player stats instead of the usual points for a text adventure, but even crazier, thereís no elvish sword or brass lantern-and most of the gameís completely above ground! Finding your ultimate goal, the Coconut of Quendor, is exhausting, and even with a cluebook, BZ provides many dead ends despite a few too many puzzles that are little more than manual-based copy-protec..."
Community review by aschultz (April 15, 2009)
Andrew Schultz used to write a lot of reviews and game guides but made the transition to writing games a while back. He still comes back, wiser and more forgiving of design errors, to write about games he loved, or appreciates more, now.
If you enjoyed this Beyond Zork review, you're encouraged to discuss it with the author and with other members of the site's community. If you don't already have an HonestGamers account, you can sign up for one in a snap. Thank you for reading!