"Even though Golden Axe doesn't reign supreme over its action-adventure brethren, and even though the scenery can be a bit creepy, it's obvious that the designers truly respect the Golden Axe name. It's all too common these days for developers to design their own world and just slap a familiar name on it, but that's not what happened here."
Breaking news: Golden Axe: Beast Rider doesn't have the cocky stylishness of Devil May Cry, the deep combat system of Ninja Gaiden, or the outlandishly epic trappings of God of War.
I doubt anyone is surprised; despite the developers' declarations of love for the original series, many gamers had Beast Rider pegged as "crap" before it even hit storeshelves, and the generic cover art didn't help. To Sega's credit, it's actually a competent and enjoyable adventure. Key word: adventure. This isn't a 3D Golden Axe. This is an adventure set in the Golden Axe world, similar in spirit to the Game Gear's Ax Battler, but this time, the star is Tyris Flare. I could slam this game for not being a brawler. I could slam it for not being two-player simultaneous, and I could slam it for not including a slew of selectable characters.
I could also slam Panzer Dragoon Saga for not being a shooter.
Staff review by Zigfried (October 29, 2008)
Zigfried likes writing about whales and angry seamen, and often does so at the local pub.
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