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Ai Cho Aniki reviewGame: Ai Cho AnikiPlatform: Turbografx-CD Genre: Shooter Developers: NCS, Bits Laboratory |
Take Arnold Schwarzenegger. Careful, don't mess the hair. Dress him in full tough-guy Terminator regalia: cool shades, black leather jacket, and even some pants -- unless of course you want some major manliness flopping about. Hand him a gatling gun (loaded), some manner of experimental jetpack, then toss him into a sidescrolling shooter and let him wreak havoc with burly Arnold gun and brawny Arnold fists. Sounds pretty cool, right? Toss in a twin brother (no, not Danny Devito) for some two-player simultaneous action. If you've played Forgotten Worlds, you have some idea what I'm getting at here. Basically, I'm talking an airborne Contra, with multi-directional attacks and hand-to-hand combat.
But if you still have trouble taking down the enemies, don't fret! Samson and Adon aren't just bodybuilders -- they're trained in nude ballet! Tap the other button, and your adept alter-ego performs a pirouette. While twirling, any bullets or oncoming enemies will simply slide off your oily, naked body. This might sound simple: "Just spin through the whole damn game." WHAT?! You're still questioning the Langrisser people?! No, there's a time limit, you see -- you have to kill a certain number of foes (otherwise the stage won't end), and if you waste that precious time tra-la-la spinning in circles, you'll never get anywhere. You've got to be offensive -- but being able to dodge adds a lot of strategy to the game.
But one logical question remains:
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