SoulCalibur (Dreamcast) review
"Most competent Dreamcast fighting game reviews talk about this game mechanic or that, as though the reversals of Dead or Alive 2 are somehow superior to the reversals of Virtua Fighter 3. I suppose there's merit to that approach. However, in Soul Calibur's case, the reversal (parry) system isn't what sets the game apart from the crowd. The eight-directional mobility and high/mid/low combination systems (both of which have become 3D fighting mainstays) don't differentiate ..."
Community review by lilica (July 12, 2004)
A bio for this contributor is currently unavailable, but check back soon to see if that changes. If you are the author of this review, you can update your bio from the Settings page.
If you enjoyed this SoulCalibur review, you're encouraged to discuss it with the author and with other members of the site's community. If you don't already have an HonestGamers account, you can sign up for one in a snap. Thank you for reading!