Google+   Facebook button  Twitter button 
3DS | DS | PS3 | PS4 | PSP | VITA | WII | WIIU | X360 | XB1 | All

The Cyber Shinobi (Sega Master System) artwork

The Cyber Shinobi (Sega Master System) review


"It’s sad, finding a flop in a series that has produced great games, the black sheep as you will. Every series has one, even the most popular games have one, Mario had Super Mario Bros. 2, Sonic had Sonic 3D blast, Zelda had Majoras Mask and Metroid had the dreaded Metroid Prime on the Gamecube. Shinobi also had one of those bad games, the twisted and battered Cyber Shinobi released in 1990 on the Sega Master System. I was upset and disappointed, as a huge fan of the series I found this one a bit..."



It’s sad, finding a flop in a series that has produced great games, the black sheep as you will. Every series has one, even the most popular games have one, Mario had Super Mario Bros. 2, Sonic had Sonic 3D blast, Zelda had Majoras Mask and Metroid had the dreaded Metroid Prime on the Gamecube. Shinobi also had one of those bad games, the twisted and battered Cyber Shinobi released in 1990 on the Sega Master System. I was upset and disappointed, as a huge fan of the series I found this one a bit tedious and generally boring to play. It was a huge letdown for all those Shinobi fans who expected something like the original or like ROS on the Genesis, for many reasons.

You start off in an Alaskan-style base, a curious place to begin no doubt, expecting some robotic monsters, Terminators (as seen in ROS) and the other dark recesses of technology, then you get jumped by a bunch of guys in green Eskimo jackets with not even a shuriken to defend themselves with. Attacking them the Shinobi way has been replaced by an inept new weapon system, a pole! The way he uses his sword is a mystery as he tends to spin around instead of slashing and the fact that you start off with no (and I mean no) Shurikens is a big problem here. The new sword has a poor range and you’ll have to wait until the enemy is right on top of you (literally) so you can smack them one, of course by then they would have already hit you twice and then some.

Now, all of the Shinobi games have great and original bosses, right? I mean who could forget the giant samurai, Spider-man, the giant Colorado beetle (from Shadow Dancer) and the oversized brain. That is eccentric and exotic seen in other Shinobi games while in this Shinobi game you’ll come face to face with a snowplow. Bland, is the correct word here; followed by the statement “They should have tried harder”. The controls make battling bosses a nightmare, since your “sword” weapon has next to no range and firing a shuriken is a real pain. So an inexperienced player won’t last five minutes in the big bad world here, I have to admit it took me a while to get past the first stage but when I got used to the stiff controls I managed to proceed a little further.

Squinting at the screen for an hour or so makes the sprite of Shinobi look a bit like a ninja but not much. In fact Joe resembles more of a walrus than a ninja with his lurching neck and bizarrely shaped head. What happened to the threatening stalking Shinobi seen previously? Now he just looks silly, anyway the other sprites like the bad guys are absolutely awful, the green snow suit men look purely awful, with no originality or general detail in them . Even for an 8-bit game the graphics are bad , not the worst of course but are still pathetic. Backgrounds in the game aren’t that bad to say the least but they are pretty poor, e.g. the first level has some kind of city background in it although to be honest it looks more like writing or something. Maybe Sega were trying to sneak in something self-promoting like what they’ve done in so many of their games. Anyway, all that matters are that the backgrounds are pathetic and too be honest so is every other graphical aspect of the game. GG Shinobi had better graphics than this game and that was on a handheld console.

The music is also another part of the game that is not even worth mentioning, but I will anyway. The tunes have awful quality and they are a bit on the loud side. The music is blurted out of your speakers in an distorted fashion and I haven’t heard anything like it. The actual tunes themselves are very repetitive and if you are going to play it then you don’t have to torture yourself by listening to the music. The sound effects are nothing to sing about either, just your usual crap that brings together the essence of a really poor sound of a pitiful game.

Overall, a poor excuse of Shinobi game, unleashing a pox upon a series of good games until this one came along of course. With poor gameplay, terrible graphics and sound that drills into your forehead, it makes a reasonably poor excuse for a game and make no bones about it’s the worst game in the series so far. I can’t even begin to say how frustrated I was when I first played this game and believe me it’s something that Sega should have been kicked for creating this pitiful excuse of a game. Stay well away at all costs.

Rating: 3.0/10

goldenvortex's avatar
Community review by goldenvortex (July 05, 2004)

A bio for this contributor is currently unavailable, but check back soon to see if that changes. If you are the author of this review, you can update your bio from the Settings page.

More Reviews by goldenvortex
Super Fantasy Zone (Genesis) artwork
Super Fantasy Zone (Genesis)

Despite being average at its core, Super Fantasy Zone certainly possesses a unique charm and pleasant aesthetics. Taking a similar structure as its predecessor, Super Fantasy Zone combines the cartoonish buoyancy of any 16-bit platform game and the fast-paced action of any other 16-bit shooter to create a creative blen...
Zaxxon's Motherbase 2000 (Sega 32X) artwork
Zaxxon's Motherbase 2000 (Sega 32X)

To this day, I have no idea why I'm a 32x fan. I mean, I know the entire concept of the 32x was stupid and that the majority of the 32x game library (if you can call it a library. I think bookshelf would be a more appropriate description) was mediocre. Yet, I still have some hideous attachment to the add-on, despite no...
INXS: Make My Video (Sega CD) artwork
INXS: Make My Video (Sega CD)

Now, I’ve only played a handful of games that I’d describe as truly awful. These games were either unplayable due to horrible controls, an awful grasp of the subject matter or they were just plain boring. However, despite my exposure to these horrible titles, nothing in the world could prepare me for the sheer atrocity...

Feedback

If you enjoyed this The Cyber Shinobi review, you're encouraged to discuss it with the author and with other members of the site's community. If you don't already have an HonestGamers account, you can sign up for one in a snap. Thank you for reading!

board icon
zippdementia posted August 23, 2010:

I usually don't comment on reviews that are quite THIS old, but I do have to say that this has one of the worst lists of supposedly bad titles I've EVER seen:

"Every series has one, even the most popular games have one, Mario had Super Mario Bros. 2, Sonic had Sonic 3D blast, Zelda had Majoras Mask and Metroid had the dreaded Metroid Prime on the Gamecube. Shinobi also had one of those bad games, the twisted and battered Cyber Shinobi released in 1990 on the Sega Master System."

I can't tell if he's being sarcastic, but my god that list takes the punch out of his argument (except for Sonic 3D blast, which sucked enough that some Sonic collections advertise themselves proudly as NOT having it included).
board icon
joseph_valencia posted August 23, 2010:

I think he meant that each of those games is a black sheep, as in "not popular compared to the other installments." Aside from "Mario 2," each of those could certainly pass for a black sheep. (Even "Metroid Prime," which received a mixed reception from longtime Metroid fans.)

Now, the real problem is that these games are being lumped together with "Cyber Shinobi." None of those games are bad enough to be lumped together with "Cyber Shinobi." A more appropriate list would have titles like "Mario is Missing," "Sonic Labyrinth," and the CD-i Zeldas.
board icon
honestgamer posted August 23, 2010:

One of goldenvortex's favorite techniques was to find something that a lot of people like and, in an off-hand manner, trash it while talking about something completely unrelated. You'll find examples of that practice in a lot of his older reviews, though he toned it down some for his later stuff. It's kind of fun now to read some of his reviews and see how far out of left field some of those references really are. It's a shame, though, because aside from that quirk he was actually a decent writer who produced a handful of very good reviews before he stopped coming here.
board icon
zippdementia posted August 23, 2010:

Well, it's half way intelligent... because it certainly would generate press and get the review passed around by the internet bigots who love to disagree with the obviously extreme. But it also totally discredits the point, so... yeah. Don't remember what I was starting to say here. I'm watching The Maxx, it's kind've distracting.
board icon
zigfried posted August 23, 2010:

Sonic 3D Blast wasn't bad, unless someone was expecting a serious rival to Mario 64. I remember actually enjoying the game quite a bit when it was new.

//Zig

You must be signed into an HonestGamers user account to leave feedback on this review.

Info | Help | Privacy Policy | Contact | Advertise | Links

eXTReMe Tracker
© 1998-2014 HonestGamers
None of the material contained within this site may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. The Cyber Shinobi is a registered trademark of its copyright holder. This site makes no claim to The Cyber Shinobi, its characters, screenshots, artwork, music, or any intellectual property contained within. Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors.