What happened to the ball rolling games? Every other genre and subgenre and subsubsubgenre has hundreds of little clones out there in the indie market vying for attention, but rolling a ball? Zilch. Aww, we can't make it yet another metaphor for depression to show how deep we are? Can't show off our "gorgeous" pixel art that looks like every other game? Can't use buzzwords such as Soulslike? Have to rely on just making a game that's fun? Those poor widdle developers. OK, sorry, rant over. It's just odd that there's 5000 games on this system and only one brand new ball rolling game.
It could be worse though. At least this is a good one!
You may not think so at first glance. Everything looks rather basic; the menu system is simplistic and oddly unintuitive, there aren't dozens of options (although, what do you need options for in a game like this?), and there are only 60 levels. And, naturally, games these days require the first 10 levels to be incredibly simple tutorials that you can't help but win on your first try. And the next 10 are only marginally more difficult. And then the next 10 might start giving you something of a challenge, but only if you are reckless. So there you go, blowing past half the game in an hour. Barely needing to play.
But the levels get harder. And longer. A lot longer. Most of these games are designed with very short experiences, perhaps a minute at most, but in Marble it Up we can have a level that lasts several minutes, even if you know what you're doing. It's not always a "get to the finish line" design; many are mazes or demand you collect some number of diamonds before you leave. So you have to play it a couple times just to get a feel for the layout before you can seriously challenge the par times (more on that later). And even then, it can hurt your brain. Some in particular involve shifting gravity, resulting in bizarre architecture that would make MC Escher proud. Try to remember the best way to go when you have no idea which way is up!
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Community review by mariner (December 31, 2020)
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