Confrontation (PC) review"To stop all evil in the world, you control a squad of warriors belonging to the Griffin (human) faction. Though you'll recruit teammates as you travel through various lands, you can only fight with four at any given time, so you must choose your lineup carefully. You'll often be surrounded, outnumbered or overpowered. Your enemies are frequently stronger, or have better skills. It'll take your best thinking and planning to succeed." |
Prior to Cyanide's decision to develop the video game, Confrontation drew little attention to American audiences. Mainly popular in Europe, the tabletop version featured large and small-scale battles between the various factions coexisting in the world of Aarklash.
Once you understand the background behind it, the game itself suddenly makes a lot more sense. When you first boot up the campaign, the narrator's booming voice introduces each of the four factions, throwing in as much esoteric terminology as can fit in a sentence. To those of us unfamiliar with the original board game, lines like, “The Ivory Dunes, to the North of the desert of the Syharhalna... Mecasyatis clones...” I can't remember the whole line. Watch this cool trailer video instead to get the idea.
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Freelance review by Leslie Dickson (May 07, 2012)
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