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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by wolfqueen001 and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Resident Evil 4 (PlayStation 2)

Resident Evil 4 review (PS2)

Reviewed on October 11, 2016

Making horror games fun
Resident Evil: Code Veronica X (PlayStation 2)

Resident Evil: Code Veronica X review (PS2)

Reviewed on October 07, 2016

If you don’t think, you die. If you’re not careful, you die. If you’re not afraid, you die. If you’re too afraid you die
Assassin's Creed (PlayStation 3)

Assassin's Creed review (PS3)

Reviewed on August 21, 2016

This assassin sticks out like a sore thumb
Resistance: Fall of Man (PlayStation 3)

Resistance: Fall of Man review (PS3)

Reviewed on May 22, 2015

Resistance doesn’t waste time showing you the way. There's a war to win, and you should already know how to fight.
God of War: Chains of Olympus (PSP)

God of War: Chains of Olympus review (PSP)

Reviewed on September 01, 2014

Chains of Olympus isn’t necessarily a bad game. It just lacks creativity.
Pokémon X (3DS)

Pokémon X review (3DS)

Reviewed on February 16, 2014

Mega Evolution has turned out to be the most game-changing feature since the advent of abilities and natures in Generation III.
Resident Evil 2 (PlayStation 3)

Resident Evil 2 review (PS3)

Reviewed on August 28, 2013

The creepy music pervasive throughout every room, hallway and tunnel keeps you on-edge, expecting something - anything - to ambush you at any moment. Whether it’s the flock of mutant crows that crash through the windows of the second storey, or the rabid dog that bursts through the mirror in the interrogation room, you’ll likely jump at some point.
Spyro the Dragon (PlayStation)

Spyro the Dragon review (PSX)

Reviewed on February 03, 2013

Level designs often pair different sorts of beasts and toss them into a compact space. In Alpine Ridge, you’ll face armored rooster people that try to smack you with their scepters. In the same general vicinity, you’ll also encounter grotesque bears and druids that have a habit of moving platforms around.
Harry Potter and the Sorcerer's Stone (PlayStation)

Harry Potter and the Sorcerer's Stone review (PSX)

Reviewed on December 29, 2012

Actually playing the game itself isn’t quite so bad, though it is horrifically easy. You’ll likely require only a few hours to beat it, and only a very small portion of the obstacles you face during that time will prove even remotely challenging.
Jewel Master: Cradle of Egypt 2 (DS)

Jewel Master: Cradle of Egypt 2 review (DS)

Reviewed on December 06, 2012

Rather than pairing up squares for points, as you do in Bejeweled, you use the stylus to group symbols in order to clear colored tiles within a given time limit. Matching specific symbols, such as tomatoes or gold coins, earns you resources, which you receive upon level completion. These resources enable you to erect a number of historical Egyptian buildings, each of which is accompanied by a little historical factoid about that particular structure’s function in society at that time.
Blades of Time (PC)

Blades of Time review (PC)

Reviewed on June 26, 2012

You wield sadistic dual blades, sling spells without much care, and solve innumerable puzzles. It's just that the variety is lacking. Yes, it's totally fun to tear up swarms of zombies with sharpened swords, or blast winged warriors out of the air with a high-powered rifle. It's thrilling to ignite a sea of humanity on fire or freeze pesky critters in place. But the catharsis isn't quite the same.
Oil Rush (PC)

Oil Rush review (PC)

Reviewed on June 05, 2012

What makes this game so compelling isn't the plot (which is fairly stereotypical) or even the environment (which is quite beautiful despite the post-apocalyptic setting). It's the careful balance between a remarkably simple interface and complex strategy. Unlike other examples of this genre, you don't need to consider eight million factors when planning a move, or gather fifty kinds of resources, or examine ninety different stats. Instead, your concerns lie with your units and, of course, oil.
Confrontation (PC)

Confrontation review (PC)

Reviewed on May 07, 2012

To stop all evil in the world, you control a squad of warriors belonging to the Griffin (human) faction. Though you'll recruit teammates as you travel through various lands, you can only fight with four at any given time, so you must choose your lineup carefully. You'll often be surrounded, outnumbered or overpowered. Your enemies are frequently stronger, or have better skills. It'll take your best thinking and planning to succeed.
Kid Icarus: Uprising (3DS)

Kid Icarus: Uprising review (3DS)

Reviewed on March 30, 2012

Somehow, the most appealing aspect of any chapter is the game's strong learning curve. Even though you receive a great deal of guidance from the Goddess of Light, that advice only tells you how to interact with your surroundings (such as when she instructs you to grind along rails or explains what activating certain switches might accomplish).
Ys II (NES)

Ys II review (NES)

Reviewed on March 17, 2012

Most of the time, it only takes a couple of levels to crush your enemies. Sure, you might be throwing grapes at elephants for how little damage you do, but you'll never get hurt – even head-on – as long as you constantly press forward. Eventually you'll be able to annihilate them with just a few choice blows.
TaleSpin (NES)

TaleSpin review (NES)

Reviewed on December 28, 2011

In the first level, enemy planes try to ram you as you fly over large expanses of water dotted with oil platforms. Halfway through, you confront the infamous air pirate Don Karnage, who is hell-bent on ruining your day. You can't beat him yet, so you must evade his shots while pressing forward until he gives up.
Dragon Quest VI: Realms of Revelation (DS)

Dragon Quest VI: Realms of Revelation review (DS)

Reviewed on August 27, 2011

Dragon Quest VI's main draw will always be its extraordinary plot and immense world. The plights of each world's citizens feel real, raw. They’re moving and inspire players to do all that they can. The enormous map will ensure that you're still discovering new places well into your fiftieth hour. But most of all, once you’ve uncovered that last inch of land, you'll be sad it's over. You'll look back on all that you've done and ask, “Why did it have to end?”
Fossil Fighters (DS)

Fossil Fighters review (DS)

Reviewed on July 01, 2011

The hammer chips and softens the tough outer layer of the fossil rock while the drill carefully cleans away the remaining sediment without obliterating the delicate skeleton underneath. Upgrades give you stronger versions of these tools, but because of their strength, your chances of breaking certain bones are much greater.
Pokemon Pearl (DS)

Pokemon Pearl review (DS)

Reviewed on May 31, 2011

My greatest enjoyment from Pearl, as with all generations of Pokemon, has come from finding and capturing every species available, figuring out how the new ones evolve and deciding how best to maximize my Pokemon's move set to create the most effective strategy. But Pearl has added a lot more to this level of discovery.
Lylian: Episode 1: Paranoid Friendship (PC)

Lylian: Episode 1: Paranoid Friendship review (PC)

Reviewed on March 10, 2011

Some time into her stay, she mysteriously finds her restraints loose and door unlocked. Free to explore the bleak and darkened corridors of the institute in search of donuts and a kidnapped Bob, the child encounters many bizarre phenomena. Crazed nurses wander the halls, determined to kick the girl into submission, while donut-stuffed fatties try their best to crush her beneath their obese weight.

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