Three hours went by and I barely noticed. This game is dangerous.
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sashanan - July 17, 2010 (11:41 PM) I pumped through 12 hours in what would normally be a 10 minute session just before going to sleep - in five days. Slowed down since then but it's now one of my 4 remaining unfinished DS games, so it'll be back on the radar soon enough. |
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zippdementia - July 18, 2010 (01:47 AM) Admittedly, there does come a point in each session where I'm just tired of crawling through endless halls with only half of an idea of where I am and no real end in sight. But damn, those endless hallways carry a lot of incentive to them. I'm constantly looking to test myself against the next level of baddie (usually ends in tears) or to find some bizarre character in the Tower to sell me random goods that I don't know what to do with. And that doesn't even count the quests! I can't see there being a better dungeon crawl game than this. It does everything perfectly and manages to be humourous on the side. |