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WQ's Year in Review - because everyone has to do it
January 10, 2011

I told myself that in 2010, I wanted to write at least ten reviews, which would have been a lot better (for me) than the seven I'd barely managed to eek out the previous year. I succeeded, writing twelve, and also managed a few other personal achievements as well. Three reviews counted for staff, and I actually managed to do considerably better than usual in a couple tourneys. Overall, not a bad year.

The summaries that follow are probably a bit too self-reflective for my tastes, but oh well.



Plants vs. Zombies - February 28
Hits: 390

Subbed this for Challange V where it did pretty poorly with triple 75s. Zipp left feedback of a mixed variety, but it sounded fairly favorable, so I guess it wasn’t THAT bad. EmP was happy with it, though, so I’m not too upset over its performance. (After all, my scores in that tourney were part of the reason our team received last place…) I’m not too sure how I feel about it myself. I wasn’t too happy with it when I wrote it, but I think it’s grown on me a little since. If I’m disappointed about anything with the review, it’s that I couldn’t make it as “unique” as I had originally envisioned.

Resident Evil: Code Veronica X - May 16
Hits: 350

This review kicked off my summer review-off (so to speak) where I wrote one review about once a week or two. That’s pretty good considering I’d only written one the whole year until that point, and only written 7 last year altogether. I subbed this for the horror contest thing. It did pretty lousy there. I placed second to last, something I hadn’t done in a long while. I was understandably disappointed, but not really surprised since I just didn’t feel great about it. The only outside feedback I got was from Zipp, who was one of the judges anyway. Despite seeming to favor it there, he still only gave it a 78, which kind of surprised me when I saw it. Basically a 78 to me is something like “it’s not bad but it’s not good either”. Well, maybe a little better than that, but not by much. Anyway, because of the almost non-existent feedback, I’m basically left with the judges’ opinion and my own feelings about it.

It was a fun game, though, so I’m glad I got to play it.

God of War II - May 24
Hits: 282

I love the God of War series, so I felt like reviewing this. After my first GoW review did so well in Challange IV, I was hoping to duplicate that feat (or at least come close to it). Unfortunately, that didn’t happen. I certainly didn’t feel it was as good as my first upon finishing it, and I received absolutely no feedback whatsoever, so I assume my original thoughts on it are correct. It wasn’t good enough for RotW, and I wrote it between contests, so there was really nothing in which I could get obligatory feedback for it, so I’m stuck like that. But that’s alright. I can’t really be great all the time.

Legend of Dragoon - June 04
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Kind of wrote this on a whim after spending almost a week playing the game again. It’s one of my favorite games, so I wanted to do it great justice. Sadly, as I’m wont to do, I felt like the review fell in with the others I’d been writing until that point and would get either unfavorable or no feedback at all. Thankfully, it did much better than I ever expected, getting more feedback than any single review ever to that point (it even beat Ys in that regard) and even won RotW. EmP said it was the best RPG review he’d read in a while. That made me very happy, and I felt much better about the review after that. I’m quite proud of it now. With all that, I really don’t know why I felt so bad about it at first, but, to be fair, I didn’t have any reason to feel good about any of my reviews for a long while, so…. I guess it’s not that surprising.

Beyond Good & Evil - June 30
Hits: 275

This review broke my “once a week” streak thanks to incredible writer’s block. I eventually choked this one out for TT, though, and I’m rather glad I did. While it didn’t do well at all in that contest, its outside feedback was pretty good. Ben gave it third in RotW for that week (and there wee about 17-20 reviews that week), which was cool, and EmP seemed to like it, too. I actually felt alright about this one when I finished it, too, so that’s the first I felt anything decent about a review prior to receiving feedback in a long while. I think LoD’s stellar reception bumped up my confidence quite a bit because I don’t think I took a huge hit there until several reviews later.

Anyway, I wanted to focus on the more unique aspects of the game, which is why I put a huge focus on the camera. I felt that was the coolest feature in the game, but because it’s so unusual and the way I presented it may not have been as “organized” (or whatever) as others would have liked, I’m not too surprised at the mixed reactions it got.

Metal Gear Solid 2 - July 08
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The second week in a row I subbed something new for TT. I think this did even worse there than BG&E, but I was quite happy with the review when I wrote it, so I tried not to let it bother me too much. (Although, it admittedly didn’t stop me from writing a huge response to all the negative feedback…). It didn’t place in RotW (not surprising since it was Schultz’s week). Outside feedback told me that True loved it, which made me feel vindicated about my confidence in it. Sash left sort of indirect feedback on it, but that’s alright, since I sort of interpreted it as favorable commentary. So I’m glad for that.

Again, I tried doing things a bit differently here, as I was tired of my usual style. I think that’s partly why I was so satisfied (relatively speaking) with it. Despite the mixed sentiments on it, I felt it was fine and really didn’t want to change anything about it, especially not the stylistic approach.

Fantasy Wars - July 21
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Another long(ish) break between writing… That’s OK though since this is a game that takes a VERY LONG time to play. Not that it’s a bad thing. In fact, that’s partly why I enjoy it so much. It just shows how much depth goes into the strategy involved.

I wrote this one for TT where it actually won. None of my new reviews had won an individual match until that point, so that was reassuring. True and Ben seemed to like it quite a bit as well, so that was nice. EmP also said he liked it a lot, which gave me a nice ego boost, especially since he’s the one who gave me the game. I remember being nervous and excited when submitting this one more than anything else, but I think I was also a little unsure of this one after how the others had been performing. I mean, despite the fact that I’d felt fine about my earlier two, I guess negative feedback impacts me more than I would like for my future efforts. But even so, I still felt better about this one after writing it than I did about any of my reviews that I’d written between Half Life 2 and Legend of Dragoon.

After the credit sequence after beating the final scenario, the game almost implies that there will be a second Fantasy Wars. Whether there’ll actually be one or not I can’t say, but I hope there is.

Dragonester - August 05
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This is a fun (if flawed) little strategy puzzler for the PC. EmP was nice to let me download his staff copy; I was kind of running out of steam and ideas for good games to play for TT. Therefore, TT or not, I thought the least I could do was review it. I did so, though it felt a little too long for a puzzle review. Even so, I felt that everything I put in there was necessary. I also put A LOT of time into editing it because I wanted it to be as good as I could get it. I knew it wasn’t my best writing, after all, so I at least wanted it to read as smoothly as possible.

Overall I was satisfied with it when I finished, and EmP felt much the same way about it as I did, so that made me feel better. It absolutely bombed in TT, but that wasn’t too surprising considering the content and type of game. Though I will admit that I was unusually irked at Schultz’s editing comments that week. I think it was because I felt like I’d put a lot of effort into it already and didn’t really appreciate the tirade of negativity thrown at me in that regard, especially since a lot of it was, well, editing, which… is also my specialty.

Kingdom Hearts II - August 20
Hits: 231

Wrote this for TT Finals. I wasn’t very satisfied with it at all upon writing it. Hell, I may have felt it was one of (if not THE) worst reviews I wrote all TT. I think this had a few main reasons behind it: 1) I felt like my first KH review far surpassed this one in quality. 2) I really wanted to do something else with it than what I did, and I feel that what I did do was basically a rehash of what I had done in my first KH review. And 3) Despite being satisfied with my Dragonester review that I’d used the previous week, I have no doubt that all he negative feedback deflated my ego considerably.

I still don’t know how to feel about this one, honestly. I mean, outside of TT it got absolutely no feedback, so I’m going to assume it was just average and not as good as my first review. Which is fine, I guess, but I really wanted it to compare with my first one.

I really do have a serious issue with writing sequels. I almost never feel like the sequel review is as good as the first one, so when I finish with it, I feel even worse about it than I normally would about writing the same quality review for another game. I think the only time I felt that the sequel review was actually better was my Half-Life 2 review. But, then again, my first Half-Life review was the third review I ever wrote, so… it’s really not that surprising in that regard.

.hack//Infection - September 04
Hits: 200

During the last week of summer vacation, I decided it would be a great idea to revisit another full-length RPG. Since I’d played this one many times before, I figured I could beat it in a week and then review it. The main purpose behind this, of course, was to compare it to the later (far superior) .hack//G.U. games on PS2. To my disappointment, but not so much my surprise, I did not enjoy the original .hack as much as I remembered. One nostalgia-themed comparison review written during the first week of classes before things got crazy was the result, and I was pleased.

Shocking but true; I was – and am – very happy with this review. For once I’d written something the way I wanted; the time and effort I put into making it perfect (to me) only added to the feeling. It’s reception was generally good, though it failed to win RotW in a rather slow week. That was frustrating, but second place isn’t so bad. In any case, I do know that from this point on, I felt considerably better about all my reviews. At the very least, I tried not to allow oh so familiar Creeping Doubt corrupt my thoughts on my work as much.

It’s a nice change.

Rambling aside, the .hack series is fantastic, especially for fans of the anime. It’s true that he original four volumes aren’t as good as the later ones, but they’re still worth a look if you’re into that sort of thing, like I am. And, well, Infection is just the first of the original four. They do get better – as they should – as they go along.

Puzzle Bots - September 18
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I took Puzzle Bots from EmP as my second ‘unofficial’ freelance game in my history of reviewing. It’s a fun, quick little puzzle game that has a wonderful sense of humor. As such, it was quite difficult to review. I think I wound up scrapping the first draft altogether in favor of something a bit more palatable. Or… maybe I just heavily edited the first draft. Either way, power edits were made, and the review was made all the better for it. Which is convenient because I didn’t have anything better for MOTO, which was going on at that time. I believe I had started Eschalon with intentions of using it in MOTO, but that game proved to be too involving for a contest deadline that was just around the corner.

In any case, Puzzle Bots did alright in that contest. Which is fine because it probably did a lot better than anticipated for a review of that sort. Puzzle games tend not to do well in contests, after all.

Eschalon: Book II - November 04
Hits: 1430

The last review I wrote of 2010 and yet another freelance assignment. The game turned out to be incredibly involving, which is why it took practically two months to write the review. But that’s hardly a bad thing. Quite the opposite, really. Eschalon provides an incredible challenge to hardcore RPG fans as well as a plethora of ways to customize your character, which naturally alters the way you play the game. It’s definitely worth checking out if you’re interested in a unique take on the old-school dungeon crawls of old.

The review itself didn’t take nearly as long to write, though I do admit I had a bit of a problem with an approach at first. Thankfully, espiga gave me a great idea for how to start it, which I used to the best of my ability, and the rest of the review wrote itself from there. As a whole, it’s probably the best review of the year that I’ve written. The praise from it has been phenomenal. It’s probably influenced more people to buy that game than any other review on site of this year, and that’s fact alone fills me with great satisfaction.

I finished this review in time for True’s “I’m giving away my book” tourney where it won, though not without controversy (unlike some people, I acknowledge the controversies involving my reviews. =D). It can be argued that EmP technically won the contest, and only lost because True docked him 50 points for being English. Initially I defended EmP’s right to victory because of the unfairness of the circumstances – a fact he often forgets when de-legitimizing my only win and flaunting his forever superiority – but after seeing True’s real reason for the deduction, accepted it. Besides, the rules did state True could dock for any reason, however unjust, and, well, the selfish part of me really wanted something to gloat about, and I refuse to let any level of controversy take that away from me.

Regardless of the circumstances of that tourney, I’m very proud of that review. It almost won RotW, and perhaps should have, but that’s okay. I’m so unbelievably pleased at how many people have gone out and bought – or at least considered buying – this game because of my review that I can’t even describe it. And honestly, I actually like taking pride in my work. It’s so much better than the usual mopey-dopey unconfident sentiments I have about many other reviews. Seriously. That doubting unconfident nonsense really started growing old on me. I can’t imagine how sick of it other people have been.

Of course – this post aside – I fully intend to keep my humility. But I also fully intend not to take it to such self-deprecating extremes as I once had done.

If there’s one thing I can take away from everything that’s gone on surrounding this review, it’s that I’ve never wanted to “legitimately” win a contest more in my life.

EDIT: Thanks whoever fixed the title thing for me.

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zippdementia zippdementia - January 10, 2011 (11:22 AM)
That was tough about True's tournament. I could see how that could be a downer. EmP is one of the "big three" though (Suskie and Zig being the other two) that, for whatever reason, have a leg up on the rest of us in terms of churning out evocative and incredible reviews. Maybe it's just their natural style. Looking over other things they've done, reviewing seems to be a mainstay (whether it's in music or film) so that could very well be it.

In any case, I like to deal with it by pouting a lot, catching them on any errors they make, and judging them in as many tournaments as I can so as to inflict stricter penalties on their reviews than on others.

I did buy Eschalon Book II (and I will never forget EmP and you offering it to me a day later for free, gah!).

In short: ya did well.
wolfqueen001 wolfqueen001 - January 11, 2011 (03:01 PM)
Thanks, guys.

Zipp: Haha. I know you bought the game. We only talked about your progress through it for like a month. =P Are you still playing it?

Ben: Wow. 23 is a lot more than 17, haha. Nice.
zippdementia zippdementia - January 11, 2011 (04:10 PM)
I have not been playing much of anything, sadly. Some Warcraft 3, because I promised myself years ago I would beat it.
fleinn fleinn - June 29, 2011 (10:26 AM)
"That doubting unconfident nonsense"

*nods*

lol.. but I guess it's easy to feed into that when we're all wondering if this works, if that works with your own writing, and so on... And then no one really has the confidence to say: yes, this works! That part is great! Etc.

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