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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by zigfried and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Soldier of Fortune: Payback (Xbox 360)

Soldier of Fortune: Payback review (X360)

Reviewed on March 09, 2009

Soldier of Fortune's protagonist is a bloodthirsty killer who has no intention of ever retiring from battle. He just wants to pop heads and rend limbs with grenade launchers and assault rifles (most of which are picked up off the ground, since it's nearly impossible to find ammo for your own weapons). This game has acquired a violent reputation, and deservedly so... but much of the gore is obscured by muted backdrops.
Water Closet: The Forbidden Chamber (PC)

Water Closet: The Forbidden Chamber review (PC)

Reviewed on March 05, 2009

The moral of Water Closet must be: even if it seems repulsive at first, pissing and pooping in public is fun. Personally, I prefer to be regarded with reverence and admiration instead of shame and repulsion. That probably means I'm not in the game's target audience. Would you care to play?
Dragon Knight (X68000)

Dragon Knight review (X68K)

Reviewed on February 01, 2009

Dragon Knight's success propelled development house Elf to the heights of respect, insofar as a company that produces hentai video games could possibly be respected. Due in large part to the success of Dragon Knight, a significant portion of their catalog was ported to the PC Engine and Sega Saturn, able to be enjoyed by the impressionable children of unsuspecting parents.
Eternal Poison (PlayStation 2)

Eternal Poison review (PS2)

Reviewed on January 31, 2009

Closed minds will find Eternal Poison to be a finely-crafted strategy RPG. Open minds will find a lot more, including fresh takes on familar themes: religion, altruisim, selfishness, and the double-edged nature of justice.
Hokuto no Ken (PlayStation 2)

Hokuto no Ken review (PS2)

Reviewed on January 18, 2009

What Hokuto no Ken lacks in balance, it attempts to compensate for in flash. Huge Engrish proclamations such as "THE BATTLE OF DESTINY" and "THANX FOR YOUR PLAYING!" adorn the screen, blows connect with explosive impact, and animations are elaborate and unusual; one character pulls oil drums from the background, sets them on the ground, and ignites them with shotgun blasts.
Thunder Force VI (PlayStation 2)

Thunder Force VI review (PS2)

Reviewed on December 31, 2008

It's obvious that Sega and the former Technosoft employees who worked on this project still love the same scenes that I loved ten, fifteen, seventeen years ago. That reassures me; my fascination with such details was clearly no accident. For children who have grown up, for people who stopped embellishing in their minds and only accept what's "real"... Thunder Force 6 makes those moments real — no imagination required!
Bladestorm: The Hundred Years' War (Xbox 360)

Bladestorm: The Hundred Years' War review (X360)

Reviewed on November 09, 2008

Some would say it's better to be remembered in death than not remembered at all. That is the motto of the mercenaries — the warriors who didn't give a damn about national pride, the warriors who sacrificed their lives for a one-in-a-million shot at immortality. Bladestorm: The Hundred Years' War is their story.
Golden Axe: Beast Rider (Xbox 360)

Golden Axe: Beast Rider review (X360)

Reviewed on October 29, 2008

Even though Golden Axe doesn't reign supreme over its action-adventure brethren, and even though the scenery can be a bit creepy, it's obvious that the designers truly respect the Golden Axe name. It's all too common these days for developers to design their own world and just slap a familiar name on it, but that's not what happened here.
Shinrei Jusatsushi Taromaru (Saturn)

Shinrei Jusatsushi Taromaru review (SAT)

Reviewed on October 11, 2008

Once you get past the quirky control scheme, this game — the tale of a psychic monk gorily slaughtering feudal Japanese demons — really is pretty damn cool.
Clive Barker's Jericho (Xbox 360)

Clive Barker's Jericho review (X360)

Reviewed on November 21, 2007

Clive Barker's Jericho is a tale of tremendous promise. This first-person shooter's storyline — penned by the author of Hellraiser and Candyman — follows the final voyage of seven futuristic warriors, seven warlocks and witches who comprise an elite commando squad armed with machine guns and magic missiles.
Warriors Orochi (Xbox 360)

Warriors Orochi review (X360)

Reviewed on September 24, 2007

Warriors Orochi is a Japanese boy's craziest fantasy come true. It combines the greatest Chinese heroes from Romance, the strongest Japanese warriors from historical samurai epics, and mashes them all together in a battle against SERPENT WARRIORS FROM SPACE.
Last Alert (Turbografx-CD)

Last Alert review (TGCD)

Reviewed on September 15, 2007

>Last Alert places you in the boots of "one man army" Guy Kazama, as he embarks on the Turbo CD's equivalent of Schwarzenegger's entire action movie library smashed together into a single disc. Upon first glance, this appears to be a bloodier, fancier version of Ikari Warriors — replete with sweet CD soundtrack.
Ikki Tousen: Shining Dragon (PlayStation 2)

Ikki Tousen: Shining Dragon review (PS2)

Reviewed on September 12, 2007

Ikki Tousen: Shining Dragon is a terrible game about a bunch of DD-cup ladies running around beating people up, and it doesn't even do a decent job of showing off their DD cups. If you're looking for a decent import brawler, I suggest you buy Berserk instead.
Ikki Tousen: Ikki Tochi! (PlayStation 2)

Ikki Tousen: Ikki Tochi! review (PS2)

Reviewed on September 12, 2007

This game which takes 20 seconds to load, this game which occupies the same amount of space as Panzer Dragoon Zwei or Guardian Heroes, is shorter, more frustrating, and less entertaining than similar titles on the NES or Atari 2600.
Might and Magic (Turbografx-CD)

Might and Magic review (TGCD)

Reviewed on September 08, 2007

Might and Magic is an easy game to recommend, but not in this particular format. NEC clearly wanted to expand on the game's main storyline, they clearly wanted to infuse the epic gameplay with a presentation to match, but — either through lack of time or lack of competence — the cinematics come across as laughable bookends rather than meaningful additions.
Espgaluda (PlayStation 2)

Espgaluda review (PS2)

Reviewed on August 22, 2007

Cave's hyperactive shooter Espgaluda lets you soar through the Middle Eastern sky on wings of psychic light, weaving tapestries of carnage with threads of deadly energy. The quest for vengeance is both challenging and beautiful.
Prince of Persia: Revelations (PSP)

Prince of Persia: Revelations review (PSP)

Reviewed on August 13, 2007

Even though the game sometimes looks like a bad Kung Fu film (audio clips for scripted events aren't properly synched), out-of-control glitches are NOT what make Revelations an irritating experience. The atrocious framerate, inopportune loading, and horrible controls accomplish that on their own.
Legend of the Dragon (PSP)

Legend of the Dragon review (PSP)

Reviewed on August 12, 2007

Legend of the Dragon is a forgettable fighting game based on a forgettable cartoon. I could tell you all about the first time I played Fatal Fury Special or my memories of Melty Blood, but in a few months all I'll remember about this one is that I hated it. That's what happens when a company cares more about graphics than about designing a good game.
Drakengard (PlayStation 2)

Drakengard review (PS2)

Reviewed on August 01, 2007

That's the real problem with Drakengard: it's annoying. Killing stuff just isn't fun. If it were, I'd be able to gloss over such faults and thrive in the moment. Alas, a poor camera (you cannot manually control the view) and a lack of impact (weapon blows feel like they're striking sacks of wheat, not people) further hamper the action.
Seirei Senshi Spriggan (Turbografx-CD)

Seirei Senshi Spriggan review (TGCD)

Reviewed on July 25, 2007

To truly succeed, to inspire awe and admiration, a shooter needs more than lots of things to shoot at. It needs depth, and it needs heart — fortunately, Spriggan delivers both.

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