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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by espiga and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Kaizou Chounin Shubibinman 3: Ikai no Princess (Turbografx-CD)

Kaizou Chounin Shubibinman 3: Ikai no Princess review (TGCD)

Reviewed on October 03, 2010

It's just another day in modern Tokyo. A cute schoolgirl (or schoolboy, if you're so inclined to choose) is walking down a metallic pathway, when suddenly, robotic ape/lizard hybrids leap from nowhere, only to be slashed in twain with your sword that leaves a shower of sparkles in its wake. Reinforcements come in from all sides as you continue to press your way to the right. A large humanoid robot attacks, its lanky limbs forcing you to keep your distance. You hold your attack button, and after ...
Final Fantasy XIV (PC)

Final Fantasy XIV review (PC)

Reviewed on September 30, 2010

Should you have the patience to overcome these initial hardships, you'll find that Final Fantasy XIV has the potential to be a very enjoyable game, despite how detractors simply say it's a Final Fantasy XI clone with shinier graphics. There are, of course, some similarities. The locales are different, but because they used the same races as FFXI and the same design team created both games, they have a very similar aesthetic. Seeing videos of the FFXIV make gameplay look like FFXI, but prettier. It's not until you learn about the intricasies of the mechanics fueling both games that it becomes easy to understand how vastly different they are.
Final Fantasy XI (PC)

Final Fantasy XI review (PC)

Reviewed on September 06, 2010

Meet Espiga.
Valhalla Knights: Eldar Saga (Wii)

Valhalla Knights: Eldar Saga review (WII)

Reviewed on March 16, 2010

It's unfortunate, too, because underneath all the crap lies the framework for what could be a very good game. You have your typical classes such as fighter, mage, and priest, who each have their own experience levels. You're free to change your class whenever you wish by heading to the guild and paying a fee. Each time your chosen class gains a level, you get skill points that you can distribute among different abilities that class posseses. Once you know a skill, you're able to set it in one of several slots, regardless of class. It goes without saying that this system allows you to customize your character in a variety of ways, and once you begin to unlock some of the more advanced classes like samurai and godhand, your ability to customize will only increase.
Shiren the Wanderer (Wii)

Shiren the Wanderer review (WII)

Reviewed on February 16, 2010

As you press on through one dungeon after another, you'll find yourself caught up in a charming storyline that delves into not only into Shiren's past, but the history of the small village that he's chosen as his base of operations. Taken at face value, the story seems almost painfully simple: Shiren's goal is to find the shape-shifting Karakuri Mansion of legend, and of course the great treasures that it holds inside.
Phantasy Star Ø (DS)

Phantasy Star Ø review (DS)

Reviewed on February 05, 2010

Allow me to make one thing perfectly clear: Phantasy Star Ø is Phantasy Star Online, only it's not.
Mana Khemia: Student Alliance (PSP)

Mana Khemia: Student Alliance review (PSP)

Reviewed on April 04, 2009

As Vayne arrives at the academy for the first time, the first thing you may notice is that the graphics are blurry, low-res 3D that look like someone popped a PS1 game in their PS2 and turned on texture smoothing. You may also notice just how long the game had to load said images. Nearly everything you do in Mana Khemia causes the game to stop and load something. Even simplistic tasks like jumping from one ledge to another will cause the PSP to halt everything for a moment to load the jumping animation. This has the unfortunate side-effect of disorienting your jump and often (at least in my case) leads to Vayne landing squarely on a monster's head. There's another battle that could have been avoided!
Lightning Warrior Raidy (PC)

Lightning Warrior Raidy review (PC)

Reviewed on November 06, 2008

But if you're expecting an amazing, old-school crawler experience like Wizardry or the more recent Etrian Odyssey like I was, well... This isn't it. Lightning Warrior Raidy is littered with a ton of flaws that make it a hard recommendation for all but the most desperate of dungeon crawler fans.
Castle Crashers (Xbox 360)

Castle Crashers review (X360)

Reviewed on September 27, 2008

Castle Crashers begins with your knight of choice doing what knights do best: rocking out. Of course, not all goes to plan when a nerfarious wizard busts on the scene, stealing the castle's magical crystal and running off with the hot maidens. And so it's up to you, as one of 4 colourful knights to set out on a quest to get them back and kick some evil wizard ass.
Namco X Capcom (PlayStation 2)

Namco X Capcom review (PS2)

Reviewed on July 23, 2008

The majority of strategy RPGs have one major factor in common: they all tell touching stories of war-torn lands. Be it the powerful, albeit poorly-translated tale of Final Fantasy Tactics; the personable adventures in the Fire Emblem series that allow you to fall in love with each and every character; or even the hallowed Shining Force games, fallen from grace as they are today like all of SEGA's once-greats, the stories keep you motivated, and keep you playing.
Final Fantasy: Crystal Chronicles - Ring of Fates (DS)

Final Fantasy: Crystal Chronicles - Ring of Fates review (DS)

Reviewed on July 15, 2008

One time, I had a girlfriend.
Ys III: Wanderers From Ys (Turbografx-CD)

Ys III: Wanderers From Ys review (TGCD)

Reviewed on June 20, 2008

In the world of gaming, there's always been one thing that I've noticed: nearly every series seems to have a black sheep of sorts, hated among the masses because of how different it is. Where would the gaming world be without Super Mario 2, Zelda II, and according to a large chunk of the HG userbase, the entire Metal Gear Solid series? Even my eternally-adored action RPG series Ys has been unable to escape such a fate. Where the first two Ys games featured swe...
.hack Part 3: Outbreak (PlayStation 2)

.hack Part 3: Outbreak review (PS2)

Reviewed on December 21, 2007

Beowulf: The Game (Xbox 360)

Beowulf: The Game review (X360)

Reviewed on December 10, 2007

It doesn't help that the soldiers that follow you around are about as intelligent as the nicely bumpmapped rocks you'll constantly be wandering over. They constantly run out and bash the crap out of anything they start to see... even if they're as harmless as little blue crabs or as powerful as one of the huge ogres that take too damn long to take down. Oh, and don't think that you'd just let them die and keep going without them. If all of your worthless peons die, it's game over. It's every bit as annoying as it sounds. The peons are also used to open doors, which you assist by pressing the right button in time with the music that's playing in order to cheer them on. I guess even Beowulf, carnal warrior and Norse badass, likes a good game of Dance Dance Revolution.
Wild Arms 5 (PlayStation 2)

Wild Arms 5 review (PS2)

Reviewed on November 18, 2007

If ever there were an argument for the existence of the silent protagonist in an RPG, Wild Arms V's main character Dean would be it. Whereas most RPGs will have characters with at least a handful of surprising lines, Wild Arms V seems content in making Dean feel as generic as possible. He's a carefree, naive young man with a female best friend that's too good for him and always insults him for being a moron.
Final Fantasy Tactics: The War of the Lions (PSP)

Final Fantasy Tactics: The War of the Lions review (PSP)

Reviewed on October 30, 2007

Those of you familiar with the original Tactics will recognize the name of that story. The War of the Lions is no sequel to it, but rather an enhanced port of its original PlayStation counterpart, and from the very instant you select "New Game," those enhancements become apparent in the form of its completely new translation.
Folklore (PlayStation 3)

Folklore review (PS3)

Reviewed on October 12, 2007

You see, unlike in other action RPGs, you don't have a sword that you replace over time. Instead, the Folks that you absorb are your weapons. Each Folk you absorb gives you a new ability, be it a flamethrowing badass' ability to throw a stream of fire, an ice-breathing dragon's skill to charge up blasts of ice, or something as little as the spear attack from a merman that stabs forward with a trident.
Two Worlds (Xbox 360)

Two Worlds review (X360)

Reviewed on September 22, 2007

In the single-player campaign, you play as a mercenary whose main goal is to save his sister. Early in the game, you're approached by a black-clad warrior and told to find the Goat's Cave south of the small village your quest begins in. I eventually hit near the southern edge of the massive world, where an Asian stereotyped culture lived, and managed to completely miss the Goat's Cave.
Rudra no Hihou (SNES)

Rudra no Hihou review (SNES)

Reviewed on September 14, 2007

Rudra no Hihou is a powerful game capable of being one of Squaresoft's best. It'll give you a rare challenge like barely any RPG since has been able to accomplish. It'll give you beautiful graphics, some of the best on the SNES. It'll give you one of the most innovative magic systems ever created. But most of all... It'll give you a hell of a ride from start to finish.
Fire Emblem: Path of Radiance (GameCube)

Fire Emblem: Path of Radiance review (GCN)

Reviewed on September 07, 2007

Imagine how difficult Ike's very own journey would become should he lose his dear sister Mist in the thick of a heated battle. It's a feeling that becomes negligible with a reset, but without it, it adds to the gameplay as a whole, thanks to the excellent character development that makes every actor in this grand play lovable.

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