Yay for E3 interviews!
Keiji Inafune: PlayStation 3, probably the target audience that's going to purchase the PlayStation 3, uh, it's going to be people with a lot more money, and maybe it would not be the most suitable, uh, platform for the Mega Man series.
Sean: I agree.
Keiji Inafune: However, the Wii definitely has some potential, and it's maybe one where our target audience could embrace the Mega Man series. So while we haven't planned anything specific now at this time, I think probably that the potential is the highest on that piece of hardware.
Wow, imagine that. Putting Mega Man on the console put out by the company that made MM into a hit 20 years ago? Give the series to fans that practically considered MM to be a Nintendo character? Bring the series to the successor of the console that all MM multiplatform games sold best on in America despite having a fraction of the userbase? Bring the series to the same company who's handheld system revitalized the series in Japan? Put it on a console that could potentially have all of the best loved games in the series available for download? Shocking, I say. Shocking!
Seriously, I never understood Capcom's inability to port the MMX games to the GC, considering. Maybe they were only looking at the Japanese market and not the American one, maybe the developers hated the thought, I don't know. But I do know they would have sold decently on the GC, at least in the US, and I do know that Nintendo fans would have made enough of a fuss about it to give Capcom some free advertising. The fact that it never happened is kind of weird. Nice to see them possibly rethinking their decision with the Wii (I wonder if all the Rockman games bombing on the PSP had anything to do with it?).
To me, personally, this is the part of the Wii I like best (besides the Virtual Console stuff) Getting those other franchises. Bringing back the NES/SNES crowd (at least, that's one of Nintendo's three major goals). Obviously, I'm still interested in gaming, but I would put myself into the group of people who became estranged with the shift to 3D. I never quite adjusted to the switch, still preferring my trusty D-Pad in most cases. I tend to shy away from games with complicated controls (I absolutely despise dual analog) or games without an absolutely perfect camera. Heck, just look at my review list to see that I don't play too many newer games. Seeing some of the older concepts coming back to Wii would be a welcome change. Games that don't fall into the typical categories of today. Games that are fun to pick up and play. Games that rely on your skill in playing, and not on your skill at handling the controller. Hopefully that happens.
Of course, we have no idea if the types of MM games that may or may not appear on the Wii will be awesome old-school 2D games or frightening messes like some of the later MMX games. But hey, the return of a classic franchise is not a bad thing, right?
Now, if Capcom was really smart, they'd go beg Sakurai to put MM in Smash Bros. And then try to come up with some brand new MM game that they think can revitalize the franchise again, and time it so that it gets released a few months after Smash Bros. There's no better method of free advertising than your character appearing in one of Nintendo's biggest franchises.
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honestgamer - May 17, 2006 (08:38 AM) Have the Mega Man games done poorly on the PSP? I certainly hadn't heard that, and I really hope it's not the case. I want them to keep making them. Mega Man Powered Up! is a dream come true, and I had a lot of fun with Mega Man Maverick Hunter X, too! As for putting the games back on a Nintendo system, I'd like to see that happen... provided they're as good as Mega Man X8 was (it rocked). |
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magicjuggler - June 07, 2006 (08:07 AM) Megaman 8 for the Saturn is supposedly a dream. |