edit: i feel like redoing it from scratch. something doesn't seem right. maybe i should write more personally instead of it coming out like an information piece. i want my review to be informative and also project my experience with the game.
Wii Sports
Motion sensing technology used in video games have come a long way since the days of the infamous Power Glove. More often than not, the games of the 80's and 90's weren't specifically designed with this technology in mind. Thus the controls were either too complicated or they just didn't work. It was only during the beginning of the 21st century that motion sensing games began to make strides.
If you've been to the arcades for the last 5 years, then you are probably aware of Konami's semi-obsession with motion sensor games in the form of the MoCap series. As far as I know, they only released a boxing and golf edition. Another company called Interactive Light released a motion sensor baseball game in the arcades. If you've played any of these games, then you may already be familiar with the experience of what Wii Sports has to offer except you don't need to carry around a clunky apparatus, only a remote control!
Contrary to what most people believe, the Nintendo Wii isn't the first home console to use dedicated motion sensors. Xavix and other lesser known companies
--------------------------
and it ends there. feel free to criticize it or fix any grammatical errors.
Most recent blog posts from Jason Lew... | |
Feedback | |
No one has responded to this post yet. |