Invalid characterset or character set not supported Oh, Nintendo.





Oh, Nintendo.
January 10, 2009

http://kotaku.com/5127251/nintendo-patent-reveals-potential-paradigm-shift-in-design

Interesting idea, but there's no way in Hell I'd ever use it.

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jiggs jiggs - January 10, 2009 (08:47 PM)
what's the point of playing video games then? if there's a hard part that the player cannot pass...then just look up videos on youtube.
honestgamer honestgamer - January 10, 2009 (10:42 PM)
I think this is a really great idea, frankly, and I'm surprised that no one thought of it sooner.

I think at some point that we've all watched someone play a game before us and thought "Hey, I could to that!" or maybe "Hey, I could do better than that!"

I remember playing StarTropics back in the day and I got up to a point where I was stuck in Chapter 6, I believe it was. I had no idea that you could fall through an invisible hole in the floor to proceed, so I was stuck. Then I had someone over and let him play the game in that area, and he blundered into it. That allowed me to pick up the game again and really go places with it. Another time, a 60-year-old woman came over and I somehow talked her into playing 1943: The Battle of Midway. She was dodging and shooting pretty good, then the POW block came up and she focused all of her shots on that.

"Don't do that!" I said, laughing. "You can't kill it!"

Then it started flashing through the special weapons and I was like... "Oh, wow!" I hadn't known about that option and it let me pick up and play the game like never before. I love the game now.

If Nintendo implements this right, the effect could be similar for today's age of gamer. Why look up a video on YouTube when it's built right into the game? And it sounds like no one would be forcing you to use it, so even better. This is a win for everyone and could let people get into games that otherwise might alienate them. This seems like Nintendo's way to help its new crowd of gamers 'grow' into more difficult stuff. Yes, it's like training wheels, but if that gets a bunch more gamers riding bikes? That's a good thing.
Genj Genj - January 11, 2009 (12:24 AM)
Yeah you can look things up, but then you have to stop and perform the search. I think the idea here is you wouldn't have to stop the game and it's instant, so it's more convenient. As long as implementing such a feature didn't take more time than it's worth.

I could see this being nice for games with really dumb puzzle segments that I wouldn't want to do at least. I doubt companies that make strategy guides would be very happy about this idea though. Then again, are Nintendo games these days really hard enough to require such aid?
jiggs jiggs - January 11, 2009 (09:14 PM)
agh, i'm just old-fashion. if something like this were implemented though whether it takes place now or next-gen....wouldn't that take up storage space on the disc? i mean..that is if nintendo are still continuing to use DVD format...that would be kind of challenging to fit demonstration videos on there no? i guess it wouldn't be a problem for bluray. i dunno..i think it's a nice idea, but to me it's just going to be wasted space...the game content is more important.
lordandrew lordandrew - January 12, 2009 (01:52 PM)
There's a lot of misconceptions about this, but after reading about it I think it sounds pretty cool.

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