![]() | Some glitches that actually help gameplay more than ruining it |
Ah glitches. Every other game is filled with such. While some are quite frustrating to the point of resetting your game, others help you out and give you a break allowing you to last longer in said game. Take for example the third stage of Teenage Mutant Ninja Turtles for Arcade, on which when you place your turtle in the exact position where the road meets the water tiles, your character will go for the most part ignored by every enemy you encounter, including the boss at the end. However you can still defeat such enemies without ever getting hit once. Some versions have a pizza halfway through so there is the temptation of nabbing it and risk breaking said glitch. What other glitches have favored your own gameplay?
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honestgamer - July 13, 2018 (12:33 AM) Speedrunners love glitches and use them all the time to post amazing times. I know I've used the occasional glitch to my advantage over the years, but most of them I have long since forgotten. In Prince of Persia on the SNES, though, I remember there was a level select code you could use to skip right to the final encounter. However, the cheat was of limited usefulness, because you didn't have the health upgrades that the game had allowed you to earn. I would beat the final battle--a duel with swords--by letting my nemesis back me into a corner. The animation would often glitch, so the characters traded places, and then I would just wail on him and he couldn't return an attack. It worked something like 2 times out of 3, so that's how I "beat" that game. |
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CptRetroBlue - July 22, 2018 (10:05 PM) Nice |
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sashanan - July 27, 2018 (11:38 PM) Commodore 64 adventure game "Labyrinth of the Creator" made it so easy to move through walls that I'd used that to beat it before I even realized you weren't supposed to. |
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CptRetroBlue - August 02, 2018 (12:28 PM) Nice |