Patreon button  Steam curated reviews  Discord button  Facebook button  Twitter button 
3DS | PC | PS4 | PS5 | SWITCH | VITA | XB1 | XSX | All

Evolution 2: Far Off Promise (Dreamcast) artwork

Evolution 2: Far Off Promise (Dreamcast) review

"Wow. A mere 6 months after we get the first RPG for Dreamcast, we get a sequel. Actually, Evolution 2: A Far Off Promise is more of a remix than a full-blooded sequel, in my opinion. "

Wow. A mere 6 months after we get the first RPG for Dreamcast, we get a sequel. Actually, Evolution 2: A Far Off Promise is more of a remix than a full-blooded sequel, in my opinion.

Everything in Evolution has been improved on in Evolution 2. The graphics are crisper, the control is tighter, and the story makes a wee bit more sense, as the lovely Linear meets a mysterious character who seems to know her better than she knows herself.

The game's dungeons no longer randomly generate. Instead, they are replaced by preset dungeons that increase in size as you go through them. The only way to make money in the game is by either selling equipment or going into the game's dungeons too look for treasure and bring it back to the Society, which is easily found in the only town in the game (much like the first one). Skills and Cyframe upgrades are obtained much like they were in the original: through TP distrabution and upgrade kits. The coolest improvement in the game has to be the behind-the-back camera; it adds a little bit to the game.

As I said before, the dungeons are not randomly generated. They change to represent elements as you progress. There is an ''earth'' one that goes down into the ground, an ''ice'' one that has slick spots, and so-on, and so-on. The game also features a huge Tower accessed from the left of the Society court that is randomly generated and filled with secret, and somewhat useless, items. The is huge, and it can get a bit repetative especially since you can't leave until you complete every 10th level. Luckly there is a ''pause save'' feature that lets you stop and start again between levels. But be warned- once you load a pause file it erases and the game can't be saved until you complete another level. The same goes for the regular dungeons- you can't simply leave the floor you're on; you either have to work your way back (this can't be done in the Tower) or you have to use the item. The game seems to be flawed that way a lot like its predecessor. The game can get long and tiring in later levels, so you may end up throwing your controller down in anger (something I did the first time I played). Still, though, the game has its pluses.

A major plus is its top-notch, cutesy-Japanese art design (except Pepper). Kind of like in Lunar it sort of helps keep you going. Another cool thing is a The Legend of Zelda: Ocarina of Time-inspired ''rumble feature.'' When you obtain a certain object in the latter part of the game, you can plug in the DC rumble (puru puru) pack to find secret items. Just as with Zelda, the pack will go off when you are near secret entrances or columns that may contain items or rooms. That is very cool.

Evolution 2 definitely has a few faults in its reptition and the fact there is still only one town, but there is something endearing about the whole game, making Evolution 2 a nice time waster as you paitently wait for Grandia 2, Skies of Arcadia and deSpiria (if that comes out here).

pestes's avatar
Community review by pestes (Date unavailable)

A bio for this contributor is currently unavailable, but check back soon to see if that changes. If you are the author of this review, you can update your bio from the Settings page.

More Reviews by pestes [+]
Kabuki Warriors (Xbox) artwork
Kabuki Warriors (Xbox)

The mere mention of Genki/Lightweight's samurai arcade brawlin' fighter Kabuki Warriors leads many gamers to sort of slink away and hardly murmur anything about it beyond that they heard from a guy who heard from a guy who heard from somebody that actually subscribes to IGNsider read that it sucks. Its the one game, X...
Skies of Arcadia (Dreamcast) artwork
Skies of Arcadia (Dreamcast)

The term ''greatest game ever'' or ''greatest RPG ever made'' is used about everytime a RPG- be it Square or somebody else- is released. Skies of Arcadia is the latest epic to- hopefully- get this moniker.
Spawn: In the Demon's Hand (Dreamcast) artwork
Spawn: In the Demon's Hand (Dreamcast)

If nothing else, the latest electronic incarnation of Spawn can at least know it's the best looking god-awful game of the year. Maybe I'm being too harsh. But while Todd McFarlene continues to change from indie comic artist to obscenely rich uber-sell out, gamers are screwed. The straight-from-hell hero is cursed on ga...


If you enjoyed this Evolution 2: Far Off Promise review, you're encouraged to discuss it with the author and with other members of the site's community. If you don't already have an HonestGamers account, you can sign up for one in a snap. Thank you for reading!

You must be signed into an HonestGamers user account to leave feedback on this review.

User Help | Contact | Ethics | Sponsor Guide | Links

eXTReMe Tracker
© 1998 - 2024 HonestGamers
None of the material contained within this site may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. Evolution 2: Far Off Promise is a registered trademark of its copyright holder. This site makes no claim to Evolution 2: Far Off Promise, its characters, screenshots, artwork, music, or any intellectual property contained within. Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors. Staff and freelance reviews are typically written based on time spent with a retail review copy or review key for the game that is provided by its publisher.