Eliminate Down (Genesis) review
"It might occasionally feel like an exercise in masochism, but it's a damn pretty one!"
My first impression of Eliminate Down revolved around how great the game looks. It's a shooter for Sega's Mega Drive that, unfortunately, never got ported to the United States. Released in 1993, it simply looked impressive enough that I had to remind myself I was playing something on a 16-bit system.
Since Eliminate Down is a horizontally-scrolling sci-fi shooter, it starts with the standard outer space scenery. Except it's not so standard. Your ship starts out as one member of a fleet, with much larger vessels in the background. As you progress through the early stages of the level, you'll see those ships taking damage and exiting the picture. Beat a mini-boss and you'll descend through the atmosphere towards a planet's surface, while needing to dodge or destroy missiles that get larger the closer you get to land. The stage then concludes with you flying over that planet and watching some pretty impressive parallax scrolling in the background.
And that's just the beginning. Eliminate Down has all sorts of visual treats playing out in front of you while a rocking soundtrack fires you up to keep your finger glued to the shooting button. Maybe it's the giant structure you fly over and around in the third level, where large figures burst out of it to launch their assault upon you. Or the sixth level's psychedelic background that starts pulsating more and more as you near the boss. Or the wall of fire that pursues you throughout the seventh stage. Or the weird "glitch in the matrix" effects that turn the last level into an unpredictable odyssey through space. There are plenty of sights to see and enjoy in this game and they just look better than in the vast majority of its peers. While I did notice some slowdown at a couple points, most everything ran smoothly, making this a quite impressive game.
Featured community review by overdrive (May 06, 2021)
Rob Hamilton is the official drunken master of review writing for Honestgamers.
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