After the fantastic port of Champion Edition for Genesis I cannot help but feel Capcom's port of SUPER felt a bit..."super-less." It does have the competitive gameplay of the Arcade original and Capcom's trademark in fighting excellence but this port seems to lack that extra something that made its predecessor such a memorable hit on the Genesis. For my review I will also compare to that of the SNES version to add more detail on what the Genesis port does right and wrong on this adaptation. The graphic quality here actually suffers a whole lot more than even its SCE predecessor, making some stages look like smeared blotches behind characters.
Community review by CptRetroBlue (July 11, 2019)
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