The Cat Lady (PC) review
"In The Cat Lady you find out that cat people are indeed worse than dog people"
In The Cat Lady, you take control of one Susan Ashford, a woman who decided that life was not worth living. Living in a crappy apartment, surrounded by her only friends – cats, with no perspective of a happy future, she decided to end it all. A handful of sleeping pills later, Susan appears in a surreal field leading to a small wooden house in the middle of a forest, where she meets an old woman that goes by a friendly name „The Queen of Maggots“. Clearly one to be trusted, she informs Susan that her life will be returned to her and that she would be made immortal, but that she would have to take out five „parasites“, humans that do not deserve to live anymore.
It is up to you, the player, to decide how Susan reacts to people making demands out of her. For instance, it didn't sit well with me that Susan should obey what the creepy old lady with such a totally innocent name was demanding of her, and it was downright rude that she pretty much wanted Susan to do exactly the opposite of what Susan wanted (dying), so I made Susan tell her to stuff it. That…did not go well, because I pissed her off and was given an implication that I will regret making her angry, that I will beg for a second chance and will be given none. That I could get into. Actions have consequences, after all.
Except they don't.
After finishing the game, I noticed that me telling the virtual representation of death, devil, disease, and all that nasty stuff to bugger off with her demands has the exact same ramifications for Susan as if I went along with everything she said like a good little revenant. The choice is but an illusion, and at best, serves as a cosmetic issue that doesn't drive the narrative what so ever. Sure, you get a nice little Steam achievement for doing things differently, but the story itself does not change in the slightest, with the exception of the choice you make near the end of the game. Aside from that, Susan will still awaken from her near death experience and continue on with her life. And that life will continue to suck so very much.
See, the parasites are people. Bad people that like hurting other people. Without going too deep into spoiler territory, the first parasite you meet is a serial killer who preys on women, tears them apart and then makes „art pieces“ out of their body parts while dancing around like a lunatic. And how do you meet him? Well, he kills Susan. That's the usual modus operandi for her. She dies a lot, usually in a very painful way, before she is resurrected, completely healed, and every time that she dies, there is a transition phase where she needs to go through a similar surreal Silent Hill-ish experience like the first time that she tried taking her own life, which often involves solving puzzles.
Community review by darketernal (June 24, 2017)
Occasional reviewer of random stuff.
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