Pokémon X (3DS) review
"Mega Evolution has turned out to be the most game-changing feature since the advent of abilities and natures in Generation III."
I’ll be the first to admit that I probably shouldn’t enjoy the Pokémon games as much as I do. I find the rest of the franchise brain-meltingly childish, but for some reason, I’m still drawn to the portable titles like a fly to honey. I think it has to do with the nostalgia of it all, and despite five generations of
redundancy progress, I find myself wanting to see what the next one will bring. That’s why when I first heard about Pokémon X and Y’s release, I pre-ordered my copy six months in advance.
Needless to say, since its release in October, I’ve found myself engrossed in everything Pokémon X has to offer. Since the sixth generation is the first 3D release in the series, I couldn’t wait to see what features Gamefreak would implement. I needed to discover what secrets lay hidden throughout the new region of Kalos. I had to explore every nook and cranny, climb every mountain, surf every river, and battle every trainer, all in the hopes of seeing and catching every last one of this generation’s lovable (or detestable) critters.
Freelance review by Leslie Dickson (February 16, 2014)
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