Psychosis by NAXAT Soft left me feeling a bit uninspired, perhaps because I had somewhat unrealistic hopes for it. I was intrigued by the game’s concept. You’re flying a ship through your own mind in an attempt to drive away some sort of demon-alien that is looking to take it over. It’s easy to imagine oneself soaring through fanciful levels designed to represent a common fears, regrets and other strong emotions.
REALITY CHECK: Psychosis was released in 1990, for the Turbografx-16. There are five horizontally-scrolling stages (fancily called "Causes") that tend to peak at being just slightly weirder than those you might encounter in the typical shooter, and that's about it. Not only is the game short, but it's also not overly difficult. Some of the bosses are tough and there are tricky parts scattered throughout the levels, but there also were lengthy stretches where anyone with a reasonably powered-up ship could cruise through effortlessly. It all makes for a decent diversion for a rainy day, but this isn't one of those shooters I envision myself returning to from time to time, and it doesn’t leave me excited to encourage others to try it.
Brevity was one problem, since five levels aren’t really all that many to go through, but the game's biggest flaw likely is its failure to capitalize on the fanciful premise. That first level did have its moments, though. You’ll spend it flying over a beach-like setting with water in the background, while various grotesque critters swarm all over the place (and each other). At the top and bottom of the screen, holes have been ripped into the background, where you'll see nothing but star-filled space. As you get close to the boss, purple rock-like crags burst onto the screen from the top and bottom, completely mindless of just how out-of-place they seem against the provided backdrop. Yeah, the first level does a decent job of delivering a taste of the insanity caused by a mind corrupted.
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Staff review by Rob Hamilton (January 11, 2014)
Rob Hamilton is the official drunken master of review writing for Honestgamers. |
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