Little Deviants (Vita) review
"Little Deviants could have been a decent game, even without a multi-player component, but the mini-games are often challenging because of their imprecise controls, not thanks to designer ingenuity. It’s difficult to forget that most of what you find here wouldn’t be nearly as difficult if it used the available analog stick rather than forcing you to play around with the Vita’s more unique features."
If you wanted to get a PlayStation Vita on the 15th of February, a full week ahead of its standard launch in North America and Europe, you had to purchase what was called a “first edition bundle” that included a 3G version of the system, a carrying case, a 4GB memory card and a retail copy of Little Deviants. That effectively made the game the system’s first pack-in, which clears the way for it to be called one of the worst pack-in titles the industry has ever seen.
Little Deviants is a thoroughly disappointing game. It tries to showcase the incredible hardware that is the Vita, but no system needs a showcase like this. Shallow, frustrating and generic, the game is a mediocre slog interrupted only occasionally by diversions that are closer to tolerable.
Staff review by Jason Venter (February 17, 2012)
Jason Venter has been playing games for 30 years, since discovering the Apple IIe version of Mario Bros. in his elementary school days. Now he writes about them, here at HonestGamers and also at other sites that agree to pay him for his words.
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