"Everything’s wrapped up in a torrent of solid voice acting living within a cel-shaded, cartoon-tinted wonderland that thrives in a sea of bright shades and pseudo-realism, gifting the game with a unique look and feel. The backdrops depicting lazy beaches, busy military camps, frozen wastelands or crumbling ruins are stunning; the character models tight and the whole style distinct and striking. "
Before Runaway: The Dream of the Turtle came Runaway: A Road Adventure. Usually when reviewing a sequel, it’s accepted custom to use your first few paragraphs to delve into the original game and give the reader some background, offer a few notes on the differences between the two titles and then transition jerkily into how the series links up. I’m not going to do that. Take that conformity!
I’m not going to do that because the two prominent leads in A Road Adventure are much changed and the escape-the-mafia plotline dropped all together. Previously, Brain Basco was a nerdy research assistant fresh out of collage and Gina Timmins was an exotic dancer who always managed to find herself in the middle of trouble. But those days are gone: Brain’s lost the glasses, swapped the polyester shirt and pocket protector for chic beachwear, and grown out his hair into a shaggy mop. Gina could be the same as she was; I’m not all that sure. She gets approximately ten minutes in-game time, which she spends being very naked in environments that cleverly cover up her assets.
So I’m not going to talk about them. Instead, I’m going to talk about this lemur.
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