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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by overdrive and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Rygar (NES)

Rygar review (NES)

Reviewed on June 02, 2004

The fine (if somewhat barren) land of Argool had seen better days. The horrid and demonic Ligar, hidden within a floating castle, had sent his army of beasts and monsters throughout the land to steal hope from the general populace. Their only hope — the reanimated body of a valiant warrior.
Kouryu Densetsu Villgust: Kieta Shoujo (SNES)

Kouryu Densetsu Villgust: Kieta Shoujo review (SNES)

Reviewed on May 27, 2004

One of the greatest joys of playing a role-playing game comes from watching characters that start out as weak as a newborn child evolve into a force powerful enough to topple evil beings possessing godlike might.
Hercules no Eikou II: Titan no Metsubou (NES)

Hercules no Eikou II: Titan no Metsubou review (NES)

Reviewed on May 26, 2004

One thing that has remained a constant in video gaming history is that if a company comes up with a wonderful idea, other companies will jump on board and attempt to create their own games using said idea.
Pitfall II: Lost Caverns (Atari 2600)

Pitfall II: Lost Caverns review (A2600)

Reviewed on May 20, 2004

Spend enough time reading the legends and myths of ancient Greece and you might come upon the jolly tale of a man named Sisyphus. This poor chap did something or other to royally tick off the gods and was sentenced to an eternity of suffering in Hades. To be more specific, Sisyphus was forced to roll a large rock up a steep hill. However, when he got said rock to the top, it would simply roll back down the other side, forcing him to start over.
Mega Man 5 (NES)

Mega Man 5 review (NES)

Reviewed on May 14, 2004

After you’ve played a certain number of the classic Mega Man games, they can become very difficult to rate. On a positive note, when you put a Mega Man game into your Nintendo, you know you’re going to be playing an excellent cartoonish platformer with tight play control, the ability to steal weapons from bosses and a fateful encounter with the overlord of all evil senior citizens — Dr. Wily.
Andro Dunos (NeoGeo)

Andro Dunos review (NEO)

Reviewed on May 13, 2004

If I must open this review with a positive comment about SNK’s side-scrolling Neo-Geo shooter, Andro Dunos, then let me simply say that the programmers were very good at picking the right games to lift elements from.
Alpha Mission II (NeoGeo)

Alpha Mission II review (NEO)

Reviewed on May 01, 2004

Plagued by atrocious graphics, sluggish gameplay, a poorly-construed power-up system, unimaginative enemies and bosses and countless other flaws, the original Alpha Mission (at least the NES port) set a standard for poor play in a shooter that may never be beat. That dog of a game did for the shooting genre what Hydlide did for the adventure genre.
Advanced Dungeons & Dragons: Pool of Radiance (NES)

Advanced Dungeons & Dragons: Pool of Radiance review (NES)

Reviewed on April 21, 2004

As any fan of retro role-playing games can tell you, the Nintendo Entertainment System and Sega Master System were the originators of the console RPG. Games like Dragon Warrior and Final Fantasy on the NES and Phantasy Star on the SMS became inspirations for multitudes of games spanning generations of systems.
Toilet Kids (TurboGrafx-16)

Toilet Kids review (TG16)

Reviewed on April 15, 2004

Us poor folks in America sure have gotten the short end of the stick haven’t we? Doesn’t it just seem like so many excellent and wonderful games from yesteryear never got released in our country? Sure, you can download ROMs, translation patches and all that jazz to play a number of these games now, but wouldn’t it have been nice to go to your local store to buy Dragon Quest 6, Star Ocean or a Parodius game, so you could play them before they earned that ever-so-chic “retro” reputation?
Jikkyou Oshaberi Parodius (SNES)

Jikkyou Oshaberi Parodius review (SNES)

Reviewed on April 06, 2004

I’m sure that horizontally-scrolling Super Nintendo shooter Jikkyou Oshaberi Parodius has a plot. After all, if you wait after starting up the game, you will be taken into a cinema scene. While the Japanese words and voice are both indecipherable to me, it is quite apparent that the game is trying to give me some form of story.
1941: Counter Attack (SuperGrafx)

1941: Counter Attack review (SGX)

Reviewed on March 30, 2004

On the surface, there really wasn’t that much wrong with Capcom’s first two World War II-based shooters. Both 1942 and 1943 had loads of fast action complete with an unbelievable number of planes and other vessels quivering with the uncontrollable urge to blast your little plane from the sky. But after playing those two classics from the days of yore for an extended period of time, some major problems began to emerge.
Breath of Fire III (PlayStation)

Breath of Fire III review (PSX)

Reviewed on March 26, 2004

One could easily say that the Super Nintendo was the first American console system to truly embrace role-playing games. From unforgettable legends such as Final Fantasy 3/6 and Chrono Trigger to more mundane offerings such as the slow-paced initial Lufia game and the confusing action RPG known as Brandish.
Champions of Norrath: Realms of EverQuest (PlayStation 2)

Champions of Norrath: Realms of EverQuest review (PS2)

Reviewed on March 17, 2004

It might just be me, but it seems a bit awkward when one starts a review of a video game with some sort of a disclaimer — but with Champions of Norrath, it seems almost necessary to do so.
BioMetal (SNES)

BioMetal review (SNES)

Reviewed on March 16, 2004

Sometimes you just have to wonder what goes through the minds of video game designers and programmers.
Mega Man 4 (NES)

Mega Man 4 review (NES)

Reviewed on March 10, 2004

It’s completely understandable if Dr. Wily was feeling just a bit of frustration by the time that Mega Man 4 rolled around. After all, as a three-time loser in his battles with the Blue Bomber, the not-so-good doctor was on the verge of becoming a joke like the infamous adversaries of the Harlem Globetrotters — the Washington Generals.
Air Gallet (Arcade)

Air Gallet review (ARC)

Reviewed on March 05, 2004

When it comes to the wild and wacky world of shooters, few things are as much of a sure bet as the simple fact that you’ve probably seen it all before. It may look better or be better executed in some games, but true originality is hard to find because every good idea ever made has seemingly been replicated over and over again by companies in the hope of squeezing as much money out of the concept before it becomes as stale as old bread.
Castlevania (NES)

Castlevania review (NES)

Reviewed on February 25, 2004

You know, when it comes to video games, today’s kids have it easy. Do you remember back when you didn’t have fancy memory cards and the ability to save your progress was something that usually was done by scribbling down huge nonsensical passwords (if that option existed at all)? Or when designers compensated for a game's lack of size by making it frustratingly difficult?
Silent Hill 3 (PlayStation 2)

Silent Hill 3 review (PS2)

Reviewed on February 19, 2004

I have this friend that I get together with every few weeks to simply hang out with and play games. A few years ago, the two of us had a great time with Resident Evil 2 and decided to find out if there were any other similar games on the Playstation.
Mega Man 3 (NES)

Mega Man 3 review (NES)

Reviewed on February 18, 2004

Ever since the early days of the Nintendo Entertainment System, a little blue robot named Mega Man has battled valiantly against the robotic forces of evil.
Air Duel (Arcade)

Air Duel review (ARC)

Reviewed on February 11, 2004

If you can count on one thing in the wild and wacky world of video games, it’s that if someone comes up with a good idea, other companies will attempt to cash in on it.

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