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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by dagoss and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Advanced Dungeons & Dragons: Pool of Radiance (NES)

Advanced Dungeons & Dragons: Pool of Radiance review (NES)

Reviewed on October 30, 2008

Pool of Radiance is an unusual game in that it has entirely fallen from the perspective of the average gamer, but still enjoys an almost legendary status with those familiar with the name. Among the right audience, it will still be brought up with the same type of reverence that NES owners talk about Super Mario Bros 3 or Zelda acolytes discuss Ocarina of Time. It wasn't just another RPG or a good RPG, it was the RPG that defined the late 80s and the first successfu...
Fantasia (Genesis)

Fantasia review (GEN)

Reviewed on October 21, 2008

I must confess that I listen almost exclusively to classical music. At work, I frequently infuriate my co-workers by turning off their intolerable rap music and switching to NPR. The thing with classical music is that it requires a great deal of concentration to get the most out of it. The pieces that I enjoy hearing the most are the ones that I have heard repeatedly, ones that I perhaps have some familiarity with the score itself, and ones that I'm able to pick up on the subtle nuances.
Mega Man (NES)

Mega Man review (NES)

Reviewed on October 07, 2008

Despite the popular notion that the Mega Man series never evolved (or became more “intelligently designed”) as it progressed, the series actually underwent many fundamental changes in its early NES installments. While the differences between the first Mega Man and Mega Man 6 are pretty blatant, even the refinement that took place between MM1 and MM2 or MM3 and MM4 cannot be overstated. Anyone that has played these games over and over (and over)...
Shin Megami Tensei: Persona 3 FES (PlayStation 2)

Shin Megami Tensei: Persona 3 FES review (PS2)

Reviewed on September 16, 2008

Like the average fan of RPGs, I typically do not look back on my years in high school with fondness. So when Atlus began showing trailers of Persona 3, the most recent spin-off in the ever edgy Shin Megami Tensei series, I was obviously skeptical of the unusual format in which the player equally divides his or her time between school work and dungeon-crawling. I mean, this is the same series that had tried to revive Hitler; how did we go from that to sleeping through Engli...
Cruis'n USA (Nintendo 64)

Cruis'n USA review (N64)

Reviewed on August 15, 2008

Cruisin' USA is essentially Rad Racer in actual 3D. That might not sound so bad at first, after all Rad Racer is a beloved classic by many, but unfortunately the days in which a game could appeal to people just by being a racing game have long since passed, and players have grown to expect some semblance of aptitude and originality in the titles they purchase.
Castlevania (Nintendo 64)

Castlevania review (N64)

Reviewed on August 11, 2008

This game cheated me. I had originally started playing on the normal difficulty, but finding that its spastic camera and inane method of fighting led to more deaths than I deserved, I decided to restart and play on easy. The game became slightly more tolerable, and it would not be inaccurate to say that I, on some occasions, did not hate it from the depths of my soul. This ended when it came time to ascend a certain tower. Believing that I was to continue playing, I hopped onto an elevator o...
Kirby 64: The Crystal Shards (Nintendo 64)

Kirby 64: The Crystal Shards review (N64)

Reviewed on August 05, 2008

I must confess a predisposition to certain things that we in the west generally consider sickeningly adorable. The very idea of a pink, balloon-like creature with stubby little arms and those cute little eyes just makes me want to run out and hug something. Some may say that the appropriate audience for such a game is clearly pre-adolescent, and that to hug other Kirby 64 players would make a pedophile, to which I would retort that anyone under the age of 15 probably has no idea what an...
Goldeneye 007 (Nintendo 64)

Goldeneye 007 review (N64)

Reviewed on August 02, 2008

Goldeneye was the best game I ever played in 1997. In 1997, the idea of firing explosive rockets in my brother's face without the threat of parental beatings was an experience I had never had (in 1997, of course). In 1997, I – as no doubt everyone else who played Goldeneye in 1997 – was flabbergasted by the shear scope of this thing. The expansive levels, the recoil of exotic machine guns, the hordes of intelligent Russians assaulting our hero from all sides, and the complicated missio...
AeroFighters Assault (Nintendo 64)

AeroFighters Assault review (N64)

Reviewed on July 30, 2008

Given that its developer is Paradigm, the company responsible for Pilotwings 64, it would be reasonable to expect Aero Fighters: Assault to do things like be competent and not suck. We're just trading a hang glider for an F14; how different can these games possibly be? It's still a flight sim, and Paradigm has proven that they have the skill for such a thing, so what could possibly go wrong?
Baldur's Gate II: Shadows of Amn (PC)

Baldur's Gate II: Shadows of Amn review (PC)

Reviewed on July 27, 2008

”The Lord of Murder shall perish, but in his death he shall spawn a score of mortal progeny. Chaos will be sewn in their footsteps.” - So sayeth the wise Alaundo
Advanced Busterhawk Gley Lancer (Genesis)

Advanced Busterhawk Gley Lancer review (GEN)

Reviewed on July 15, 2008

With a spelling error in the title, a domicile on a sometimes technically inept console, and membership in a genre that prides itself on redundancy, expectations are not particularly high for Gley Lancer. “A shoot-em-up,” said I, “on the Mega Drive no less! I look forward to the suicidal alien pilots, ear-bleeding music, grainy graphics, and a selection of generic weapons ranging from lasers to different color lasers to bullets that fire so fast that they are actually just a different k...
Double Dungeons (TurboGrafx-16)

Double Dungeons review (TG16)

Reviewed on July 08, 2008

Early RPGs are based on very simple principals. Throw a few goblins in some square rooms that have been neatly arranged in a grid-shape, add some weapons, maybe toss in a tavern, slap any combination of “swords,” “dungeons,” “dragons,” or “darkness” onto the title, and stick some awkward looking guy wearing blatantly homoerotic armor on the cover, then sell it to the hopeless misanthropes that buy that sort of thing. This was a trend that continued until the late 80’s, at which point developer...
Metal Gear Solid: The Essential Collection (PlayStation 2)

Metal Gear Solid: The Essential Collection review (PS2)

Reviewed on July 04, 2008

Three games in one box for a mere $29.99 (plus tax) would seem like a situation that is full of win, likely epic win, especially when those games belong to such an auspicious series as Metal Gear Solid. Having only experienced the series enough to know that there is some guy named Snake and that everyone he meets is excessively chatty, part of me has always wanted to understand why so many fans are so loyal to this one-man army. I initially thought that the spastic amounts of plot devel...
Mega Man V (Game Boy)

Mega Man V review (GB)

Reviewed on July 02, 2008

It would not be improper by this point to simply ignore a review for any game with the words “Mega Man” in the title. Despite being a series with over 100 entries, the elite group of Mega Man games which have been awarded the coveted title of “this doesn’t suck” from the gaming community is quite small, loosely consisting of Mega Man 2 and 3 for the NES and Mega Man X for the SNES. Most people would argue that the rest can be safely ignored.
Wizardry: Knight of Diamonds (NES)

Wizardry: Knight of Diamonds review (NES)

Reviewed on June 29, 2008

If you put the first two Wizardry games next to each other, hold a gun to the head of someone who is not an expert on the series, and ask them to correctly distinguish the two before you pull the trigger, they are likely to close their eyes, nervously wet themself, and stammer out a complete guess. Suppose that as an alternative to using the threat of violence as an incentive, you just have your subject play the games instead. Chances are high that the average person will not have the s...
Etrian Odyssey (DS)

Etrian Odyssey review (DS)

Reviewed on June 27, 2008

Dearest dungeon-crawler fan,
ICO (PlayStation 2)

ICO review (PS2)

Reviewed on June 21, 2008

Though intimacy between individuals is one of the most important experiences of the human condition, video games have remained understandably silent on the subject. When attempting to mimic the narrative techniques of films, video games can only come so far – evoking real attachment to polygonal actors is an enormous feat, and one in which most games comically fail. In addition, there are so many negative, misunderstood (cf. Mass Effect on Fox News), and downright misogynist representat...
Journey to Silius (NES)

Journey to Silius review (NES)

Reviewed on June 11, 2008

Journey to Silius was originally slated to be a game based on the Terminator movie license, but shortly before its release that license was mysteriously revoked from Sunsoft, either because Terminator 2 was less than a year away and a film glorifying its predecessor wouldn’t make much sense or because terminators went back in time held a gun to someone’s head. Either way Sunsoft wasn’t about to let all that hard work go to waste, so they did what any respectable developer w...
Star Fox 64 (Nintendo 64)

Star Fox 64 review (N64)

Reviewed on June 06, 2008

Just what you needed to see, Star Fox 64. He can sure be a pain in the neck, but we’re going to break through that fleet. Just don’t get too cocky, otherwise you’ll never defeat Andross.
Metal Storm (NES)

Metal Storm review (NES)

Reviewed on June 02, 2008

Metal Storm seems to be one of the rare cases in which a game was good, available on a popular console, well placed in contemporary media (cover of Nintendo Power, March 1991), and yet fell almost immediately into inexplicable obscurity, only discussed now by the handful of individuals who still cling to the NES as their platform of choice. Part of the problem I think is that the NES has entered a state in which it is regarded as a collectable to keep around as a conversation piec...

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