The Video Game Reviews Community (HonestGamers)
Forums | Blogs | Register | Login | Users | Staff | Links

3DS
Dreamcast
DS
GameCube
iPad
iPhone/iPod
PC
PlayStation 2
PlayStation 3
PSP
Vita
Wii
Wii U
Xbox
Xbox 360
All
Follow Us

GET TO THA CHOPPA TWOOO!!2
GET TO THA CHOPPA TWOOO!!2 (X360) game cover art
Genre:
Scrolling Action (Flash)

Developer:
so so dev games
Publisher
Region
Released
Unknown
NA
09/13/2011
Your Account Options
You currently have no privileges related to this game profile because you are not signed into an HonestGamers account. Please log in, or click to register for a free user account.

More Reviews by Gary Hartley

Akai Katana (Xbox 360)
So many deaths, so many bullets…

Blaster Master 2 (Genesis)
Blaster Master 2 exists only as a sobering example of completely missing the entire bloody point.

Pure (Xbox 360)
Pure will just have to settle for being more fun to play than it really has any right to be.

J.U.L.I.A (PC)
This makes it a recommendable video game featuring a strong narrative, fantastic storytelling and a real sense of personality.

Zero Wing (Genesis)
Instead, let’s all listen to people who have never played the game quote the ‘hilarious’ intro until the urge to club them with a half brick becomes too strong....

Best Xbox 360 Games
Batman: Arkham City (Xbox 360) artwork
Batman: Arkham City
Average Rating: 10.0; Reviews: 2
Mass Effect 3 (Xbox 360) artwork
Mass Effect 3
Average Rating: 10.0; Reviews: 2
Mass Effect 2 (Xbox 360) artwork
Mass Effect 2
Average Rating: 9.7; Reviews: 3
Call of Duty 4: Modern Warfare (Xbox 360) artwork
Call of Duty 4: Modern Warfare
Average Rating: 9.6; Reviews: 5
Earth Defense Force 2017 (Xbox 360) artwork
Earth Defense Force 2017
Average Rating: 9.5; Reviews: 2
Saints Row: The Third (Xbox 360) artwork
Saints Row: The Third
Average Rating: 9.5; Reviews: 2
Red Dead Redemption (Xbox 360) artwork
Red Dead Redemption
Average Rating: 9.5; Reviews: 2
Assassin's Creed II (Xbox 360) artwork
Assassin's Creed II
Average Rating: 9.5; Reviews: 2
Hitman: Blood Money (Xbox 360) artwork
Hitman: Blood Money
Average Rating: 9.5; Reviews: 2
Trials Evolution (Xbox 360) artwork
Trials Evolution
Average Rating: 9.5; Reviews: 2

Looking for a good read?
Check out a selection from our database of more than 8000 reviews! enders_shadow16 has weighed in on Condemned: Criminal Origins for the Xbox 360 and figures it rates 8 out of 10. What do you think? Read the review, then be sure to leave feedback or chime in with one of your own!

Systems > Xbox 360 > G > GET TO THA CHOPPA TWOOO!!2 > Staff Review

Sign up for a free user account and you can leave feedback for this review or even submit a game review of your own!

Review by Gary Hartley
November 29, 2011

Here’s the thing; writing these reviews isn’t as easy as I’ve been making it look all these years. For the most part, it takes time and effort to come up with a finely honed .doc file that the rest of the Internet will then use to call your credibility into question. There’s drafts and edits and revisions and HTMLing in screens, then deciding on what you feel is the right dosage of pretentious hack to curry favour with your target audience. It’s not a glamorous life and, a lot of the time, there’s a lot of things I’d rather be doing. That’s why I pseudo-love Get to tha Choppa!!1 2: not because it’s a good game -- It’s not -- but so little effort has been put into disguising it from the previous title, I can just copy and paste last year’s review and make the odd minor edit.

Ahem.

Get to tha Choppa Get to tha Choppa Twoooo has precious little to do with Arnie pre-politics and more to do with the zombie apocalypse, timed button presses and a sadistic helicopter pilot. Backdropped to (the exact same) odd techno song about someone’s proficiency in a ring, you control a faceless unfortunate (but this time with poorly drawn breasts) chased rather swiftly by hordes of flesh-eating zombies. Your salvation? The helicopter (still) keeping perfect pace with you. The problem? The pilot is (still) clearly enjoying your plight a bit more than he should.



This means your chance of salvation is zero and, instead, allows you to switch focus from surviving to grabbing up as many points as you can before you fall. Your futile dash aimed to prolong your life is hindered by three main obstacles: arbitrary landmines you need to leap over, zombies running right at you that you need to gun down, and the odd missile the ‘copter pilot will fire at you (he wants you to think it’s at the sprinting horde on your heels -- don’t let him fool you!) that you’ll need to duck under. Leisurely at first, the pace will slowly pick up until you need to mash the corresponding buttons with split-second timing in order to leap the mines, duck under a missile the second you land, then pop back up firing. At these speeds, the game’s as involving as it gets, and a respectable survival streak does feel like an accomplishment. Then you do it again. And again. And again.

BUT! In a cunning attempt to derail the straight rehash of last year’s review, so so throw in a fiendish new twist! Rather than just dangle the carrot of safety in front of your nose while staying just out of reach and launch the odd rocket at you, the sadistic helicopter pilot will now try to grant you arbitrary power-ups!



What’s not cunning is this one slight deviation away from their previous title is in fact a large step backwards. If the first Choppa game had anything going for it, it was that it was an unashamed point rush and, in this, the only reason to play it was to rack up bigger and bigger high scores and rub them in the face of friend and faceless internet stalker alike. Having a bigger score meant that you were simply better; the playing fields where perfectly even because everyone just had the exact same three obstacles thrown at them at a slightly up scaling speed. It took very few turns before I had already stuffed my previous high score thanks to the inclusion of a points multiplier. There’s other that grant you varying forms of limited invincibility, but their use is obsolete in comparison. The game’s only purpose is to score points. Your ability to score big no longer hinges on your reflexes, but on sheer simple luck on what boons you’ll be randomly granted.

Get to tha Choppa Two‘s most remarkable aspect is how it takes a foundation, then, rather than build upon it, arms itself with a shovel and digs deeper into the muck.

…and that it allowed me to only have to pen 50% of a new review, Thanks, guys!




You can click the tabs on the above bar to choose whether you wish to read comments from visitors who have posted on Facebook, or from registered site users who have left feedback on the forums. Please leave a comment of your own if you have anything to say!


Info | Help | Privacy Policy | Contact | Advertise

eXTReMe Tracker
© 1998-2012 HonestGamers
None of the material contained within this site--from reviews, guides, cheats and editorials to message board posts--may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. GET TO THA CHOPPA TWOOO!!2 is a registered trademark of its copyright holder. This site makes no claim to GET TO THA CHOPPA TWOOO!!2, its characters, screenshots, artwork, music, or any intellectual property contained within. Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors.