Akane the Kunoichi (Xbox 360) review"Akane is light, bite-sized and can be picked up and put down at will; this is appreciated. But that doesn’t mean to say it won’t claw your face off and have you thank it for the maiming by the end." |
If I were to list my values as a hip underground reviewer, we’d be here all day, but near the top (in the top one hundred, certainly) would be the fact that I’m a pretentiously militant retro gamer. As such, I can use my magnificent powers of complaining loquaciously to say horrid and nasty things. Things about games that claim to be throw-backs to that glorious 16-bit era we place far too much nostalgia in, but use this dodgy homage as a mask to smoke screen overly-simplistic and cheap game designs.
Because I was there. I’m not even close to being the oldest member of staff here on Honestgamers.com (Thanks, Rob, for being almost double my age!), but I’m old enough to remember the games that rightfully defined that age. And, more than most titles, I remember the Shinobi games. The bastard, bastard Shinobi games that often walked perfectly the thin line between being challenging and being cheap. Here, you will die. You will die a lot, swear and then pick the pad back from the corner of the room where you’ve flung it and try again, because the death was your fault. It was perfectly avoidable; it wasn’t bad controls or unbalanced odds that sent poor Joe Musashi to an early grave. It was you: you were a split second too late or you bit off more than you could chew, and now you need to try again.
Credentials boasted and ego appeased, now we’ll talk about Akane The Kunoichi. Get ready for the surprising ending!
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Staff review by Gary Hartley (July 17, 2011)
Gary Hartley arbitrarily arrives, leaves a review for a game no one has heard of, then retreats to his 17th century castle in rural England to feed whatever lives in the moat and complain about you. |
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