Nostalgia (DS) review"It’s nice to just pick up an RPG that doesn’t have you sitting through hours of pretentious dribble about how Villain X used to be valiant and brave until Fate stepped in and cock-slapped them, and play it." |
Nostalgia starts with a nameless evil faction strong-arming a frail-looking young girl into retrieving an ancient artefact. There’s a commotion and a heroic looking hero bursts in, destroys all the evil minions and rescues the girl, as heroes are wont to do. The pair flee to a zeppelin conveniently parked nearby until the evil leader of the evil cult evilly appears and engages in a scuffle! He is, of course, unbeatable and the corresponding outcome is the frail girl’s escape while the hero’s fate is unknown.
It makes no bones about trying to live up to its name and provides an early RPG experience, offering a loose focus on the plot and instead inviting you to build them stats and wallop them nasties. And it effortlessly succeeds; after the clichéd beginnings, the game introduces the clichéd lead character who, as the son of the famous adventurer who is now MIA, vows to find daddy immediately! Before he sets out, he’s thrown into a beginner’s dungeon to test his worth. Here, he finds the laundry list of clichés continue. Within the stinking stone passages he finds:
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Staff review by Gary Hartley (April 10, 2010)
Gary Hartley arbitrarily arrives, leaves a review for a game no one has heard of, then retreats to his 17th century castle in rural England to feed whatever lives in the moat and complain about you. |
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