The Video Game Reviews Community (HonestGamers)
Forums | Blogs | Register | Login | Users | Staff | Links

3DS
Arcade
DS
GameCube
iPad
iPhone/iPod
Mac
PC
PlayStation 2
PlayStation 3
PSP
Vita
Wii
Wii U
Xbox
Xbox 360
All

Systems > PlayStation 2 > W > World Heroes Anthology > Staff Review

Sign up for a free user account and you can leave feedback for this review or even submit a game review of your own!

Review by Marc Golding
May 22, 2008

Nostalgia is wondrous only when left unexplored – ‘cause God forbid the thing you remember loving was never that good to begin with. World Heroes Anthology makes the strongest of cases for this notion. I built the World Heroes franchise up in my mind, years removed from actually playing the games in the arcades alongside Street Fighter II, the classic which inspired them, and beside which they most certainly do not belong. Nevermind that World Heroes actually tried to do more than just be a pale copy, tried by adding ringside hazards and pressure sensitive controls – the result was the same.

This thesis is hammered home immediately even upon a cursory glance: the World Heroes games are not visually impressive now, nor were they ever. The art style does nothing to capture the imagination – your warriors look washed out, and what is meant to be baggy attire, looks like solid fat instead. And the sounds… well, suffice to say that in revisiting the games now, none of the bland tunes jogged my memory. Far be it from me to judge a game solely based on its idiosyncrasies; there are more crucial issues at hand.

Every one-on-one fighting series lives and dies by its characters. And in this instance, what that means is we may as well bury World Heroes here and now. The two main Heroes are SNK’s answer to Street Fighter II’s Ryu and Ken, right down to the fact that the ‘alternate’ choice is the guy in red. Even their moves are rip-offs – a rising uppercut, a spinning attack, and a projectile attack – all effected in the exact same way as in Capcom’s game. This wouldn't be so bad if the newer game actually improved upon the source material. As it is, the moves that engaged, that elicited such a gut feeling of satisfaction in the execution, here come off with little pay-off for the player. A muffled battle cry, a move animated on the screen, no sense of cranking out something timely and special.

In addition to the Shinobi superstars, the first World Heroes game offers Joan of Arc, Rasputin and a Hulk Hogan clone on its roster, among others. This is because the game’s premise involves a mad scientist (the fabulously named Dr. Brown), creating a time machine for the express purpose of bringing all of history’s greatest fighters together to duke it out for bragging rights across the ages. I’m not making this up. Later games in the collection introduce such wild stretches for characters as a professional football player, outfitted of course, in complete pro football gear. Hardcore fans may revel in the quirkiness; most will balk at the sillyness of it all, pointing to the incredible difficulty in backing anyone in the rag-tag assemblage on offer. I can't imagine it: "My Johnny Maximum is gonna smoke your Mudman! No, I'm the guy who looks like Joe Montana -- you're the Pacific Islander tribal guy." Maybe you can?

I am actually somewhat surprised that World Heroes spawned a following large enough to warrant the release of World Heroes 2 (well, I'm not all that surprised; one-on-one fighting games like to come at you in bunches). While World Heroes 2 is a rehash of the first game (think Double Dragon 2), at least with World Heroes Jet and World Heroes Perfect, an effort was made to tinker with the fighting game engine found in the first two games, to mixed results. The games play faster, and sport a more conventional control setup. Hell, World Heroes Jet even offers us a boss who looks like Raoh from Fist of the North Star. That, by itself, was enough to make it my favourite. But the collection of four never manages to escape its lot as a faded copy of a much better franchise. The role of “if you’re quite finished with Capcom’s crew, give us a try” was enough for the series to endure in its not-so-heyday, but in a time of an abundance of options, even the typically low, classic-compilation price point isn’t enough to garner a recommendation.



Buy World Heroes Anthology at Amazon.com!

Most recent video game reviews written by Marc Golding

AMY (Xbox 360) [January 18, 2012]
Alone in the Dark 3 (PC) [November 24, 2011]
The War of the Worlds (Xbox 360) [November 23, 2011]
Bejeweled 3 (Xbox 360) [November 15, 2011]
Daytona USA (Xbox 360) [November 04, 2011]

[more reviews]

You can click the tabs on the above bar to choose whether you wish to read comments from visitors who have posted on Facebook, or from registered site users who have left feedback on the forums. Please leave a comment of your own if you have anything to say!





Follow Us

Advertise exclusively for 1 month... only $1000!

Recent Forum Discussions


+ holdthephone's Final Fantasy XIII-2 review
+ zippdementia's Mega Jump review
+ JoeTheDestroyer's Area 51 review
+ [News] Schafer has pitched Psychonauts 2, Minecraft dev says 'let's make it happen'
+ Where's SkyWard Sword's review ? And please bring back the rating feature.
+ playstation vita, yo.
+ RotW January 29 - February 04 2012
+ Games to be added to the database...
+ The Final Fantasy XIII-2 thread
+ [News] Final Fantasy X HD will be a remaster, not a remake
+ [News] Naughty Dog explored making a new Jak and Daxter, made Last of Us instead
+ Magical Mystery Tournament!

Staff Game Reviews

SoulCalibur V (Xbox 360) artwork sample The Simpsons Arcade Game (Xbox 360) artwork sample Quarrel (Xbox 360) artwork sample
Star Ocean: The Last Hope (Xbox 360) artwork sample Pushmo (Xbox 360) artwork sample Medal of Honor: Airborne (Xbox 360) artwork sample

SoulCalibur V
The Simpsons Arcade Game
Quarrel
Star Ocean: The Last Hope
Pushmo
Medal of Honor: Airborne

Site Staff

Jason Venter's avatar
Jason Venter
Editor-in-Chief
Email | Twitter
Masters' avatar
Marc Golding
Associate Editor
Email | Twitter
Gary Hartley's avatar
Gary Hartley
Associate Editor
Email | Twitter
Rob Hamilton's avatar
Rob Hamilton
Associate Editor
Email | Twitter
Zigfried's avatar Sho's avatar
Sho
Editor
Email | Twitter
Rhody Tobin's avatar
Rhody Tobin
News Editor
Email | Twitter
Skyler Bunderson's avatar
Jonathan Davila's avatar

Featured Reviews [+]

Rayman Origins (Xbox 360) artwork sample Othello (Xbox 360) artwork sample Scarface: The World is Yours (Xbox 360) artwork sample
The Last Express (Xbox 360) artwork sample Golden Axe II (Xbox 360) artwork sample Assassin's Creed: Revelations (Xbox 360) artwork sample

Rayman Origins
Othello
Scarface: The World is Yours
The Last Express
Golden Axe II
Assassin's Creed: Revelations

Exclusive User Reviews [+]

Mega Jump (Xbox 360) artwork sample White Knight Chronicles (Xbox 360) artwork sample Dragon Wars (Xbox 360) artwork sample
F-Zero GX (Xbox 360) artwork sample Paper Mario: The Thousand Year Door (Xbox 360) artwork sample Pokemon Snap (Xbox 360) artwork sample

Mega Jump
White Knight Chronicles
Dragon Wars
F-Zero GX
Paper Mario: The Thousand Year Door
Pokemon Snap

Info | Help | Privacy Policy | Contact | Advertise

© 1998-2012 HonestGamers
None of the material contained within this site--from reviews, guides, cheats and editorials to message board posts--may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. World Heroes Anthology is a registered trademark of its copyright holder. This site makes no claim to World Heroes Anthology, its characters, screenshots, artwork, music, or any intellectual property contained within. Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors.

eXTReMe Tracker