The Video Game Reviews Community (HonestGamers)
Forums | Blogs | Register | Login | Users | Staff | Links

3DS
Arcade
DS
GameCube
iPad
iPhone/iPod
Mac
PC
PlayStation 2
PlayStation 3
PSP
Vita
Wii
Wii U
Xbox
Xbox 360
All

Systems > Dreamcast > H > Hydro Thunder > Staff Review

Sign up for a free user account and you can leave feedback for this review or even submit a game review of your own!

Review by Jason Venter
July 14, 2005

It would be easy to talk about the amazing highlights that fill Hydro Thunder, one of the Dreamcast’s launch titles. I’ll do that in a moment. But first, I think we should get something out of the way: the game kind of sucks. I know it’s not cool to play my hand so early in the review. I should work up to it gradually. But the game makes its flaws obvious pretty quickly, so I figured I’d be generous to you and do the same.

Imagine the most beautiful racer the Dreamcast ever saw. In a nutshell, that’s Hydro Thunder. The environments here, particularly the first six, are nothing short of breathtaking. Consider Lake Placid. The water reflects an auburn sunset as hot air balloons float overhead and hang gliders soar on the evening breeze. As you follow the race course, these distractions vanish from sight and suddenly you’re riding through caverns while the water laps against the limestone to your side. As you emerge from the cave, you find that darkness has finally descended. Racing quickly, you fly over the edge of a dam and soar through the air toward a bridge far in the distance. It’s almost possible to feel the wind whipping through your hair. The exhilaration is that tangible.

Then your boat crashes against the water and you slide over the finish line in fifth place.

Just like that, we’re into those flaws I mentioned. They really reach out and slap you in the face. Then they laugh at you as you give the race another attempt. But who could blame you? After all, you finished with a time of 2 minutes and 13 seconds. So you give the race another shot, keeping an eye on the timer for its duration. You’re about to give up. You’re coming in at 2 minutes and 20 seconds and your performance this time around has quite frankly stunk. Then you realize something odd: you’re in first place! You finish the race, not caring that your time was pathetic or that you didn’t even rank among the best times for the lap because, for the first time ever, you managed to win.

Yes, Hydro Thunder employs what some have described as the rubber-band sort of mentality. Here, though, it’s worse than ever. It doesn’t matter if you have the best time anyone has ever managed when playing the game. There’s about a 70% chance you’ll rank fourth or worse. That’s just how the game works. Completion times are irrelevant. Some might wish to use them as a progression meter, but there’s really no point.

It’s difficult to put into words how frustrating this fact really is. Suddenly, you won’t care that you’re skidding down ancient Greek architecture as a beautiful village passes beneath you. It won’t matter that you briefly had a good time racing along a massive ocean liner and past a string of killer whales and penguins. The flaw is that debilitating.

But if that weren’t enough, there’re also your boat’s controls to consider. Most of the time, you control like a stick of margarine sliding around in a hot frying pan. Maybe you’re coming up to a shortcut. You scrimped and saved so that you have some turbo boost remaining. Carefully, you aim yourself squarely at a ledge that rises toward a hidden cavern. It’s a shortcut, and if you play your cards right you might be able to shave a few seconds off your time. Suddenly, out of nowhere, a boat rams into you from the side and you’re sent flying. Quickly, you steer hard to the right, back toward the cave, but your boat doesn’t even seem to be aware that you’re directing it anywhere. It just sort of drifts around on the water and doesn’t go anywhere.

This happens all over the place, and your opponents don’t even have to be directly involved. If you’re even close to their wake, you can’t do anything but accelerate and hope you move in a direction vaguely related to the finish line.

When you consider the rubber-band AI and the lack of control you often have over your vessel, Hydro Thunder suddenly becomes a much less tempting proposition than it should be. But wait, I’m not finished! If you are ‘lucky’ enough to be playing one of the original discs (as I was), you’ll definitely want to make sure that you’re using one of the older VMUs. Otherwise, the game may lock up while you’re loading it. This can be particularly frustrating if you’ve worked like crazy to unlock courses and suddenly you can’t play them because of a game glitch.

In the end, Hydro Thunder is something of a relic. The amazing visuals just don’t make up for the frustrating gameplay. This is something you might want to rent for a weekend, but never purchase. Better yet, go to the arcade and drop a few quarters. At least there you can hold a steering wheel and when you leave, the disc isn’t spinning in your Dreamcast, taunting you. In the game, there’s a boat called ‘damn the torpedoes,’ to which I say “What did the torpedoes ever do?” Forget about them. Instead, how about we damn this game? Sounds much better to me!



Buy Hydro Thunder at Amazon.com!

Most recent video game reviews written by Jason Venter

The Simpsons Arcade Game (Xbox 360) [February 04, 2012]
Pushmo (3DS) [January 31, 2012]
Unstoppable Gorg (PC) [January 19, 2012]
Skylanders: Spyro's Adventure (Xbox 360) [January 08, 2012]
Defense Grid: The Awakening (PC) [January 04, 2012]

[more reviews]

You can click the tabs on the above bar to choose whether you wish to read comments from visitors who have posted on Facebook, or from registered site users who have left feedback on the forums. Please leave a comment of your own if you have anything to say!





Follow Us

Advertise exclusively for 1 month... only $1000!

Recent Forum Discussions


+ Alpha Olympics 2012
+ JoeTheDestroyer's Tales of Phantasia review
+ holdthephone's Final Fantasy XIII-2 review
+ Where's SkyWard Sword's review ? And please bring back the rating feature.
+ JoeTheDestroyer's Area 51 review
+ zippdementia's Mega Jump review
+ [News] Schafer has pitched Psychonauts 2, Minecraft dev says 'let's make it happen'
+ playstation vita, yo.
+ RotW January 29 - February 04 2012
+ Games to be added to the database...
+ The Final Fantasy XIII-2 thread
+ [News] Final Fantasy X HD will be a remaster, not a remake

Staff Game Reviews

SoulCalibur V (PC) artwork sample The Simpsons Arcade Game (PC) artwork sample Quarrel (PC) artwork sample
Star Ocean: The Last Hope (PC) artwork sample Pushmo (PC) artwork sample Medal of Honor: Airborne (PC) artwork sample

SoulCalibur V
The Simpsons Arcade Game
Quarrel
Star Ocean: The Last Hope
Pushmo
Medal of Honor: Airborne

Site Staff

Jason Venter's avatar
Jason Venter
Editor-in-Chief
Email | Twitter
Masters' avatar
Marc Golding
Associate Editor
Email | Twitter
Gary Hartley's avatar
Gary Hartley
Associate Editor
Email | Twitter
Rob Hamilton's avatar
Rob Hamilton
Associate Editor
Email | Twitter
Zigfried's avatar Sho's avatar
Sho
Editor
Email | Twitter
Rhody Tobin's avatar
Rhody Tobin
News Editor
Email | Twitter
Skyler Bunderson's avatar
Jonathan Davila's avatar

Featured Reviews [+]

Rayman Origins (PC) artwork sample Othello (PC) artwork sample Scarface: The World is Yours (PC) artwork sample
The Last Express (PC) artwork sample Golden Axe II (PC) artwork sample Assassin's Creed: Revelations (PC) artwork sample

Rayman Origins
Othello
Scarface: The World is Yours
The Last Express
Golden Axe II
Assassin's Creed: Revelations

Exclusive User Reviews [+]

Tales of Phantasia (PC) artwork sample Mega Jump (PC) artwork sample White Knight Chronicles (PC) artwork sample
Dragon Wars (PC) artwork sample F-Zero GX (PC) artwork sample Paper Mario: The Thousand Year Door (PC) artwork sample

Tales of Phantasia
Mega Jump
White Knight Chronicles
Dragon Wars
F-Zero GX
Paper Mario: The Thousand Year Door

Info | Help | Privacy Policy | Contact | Advertise

© 1998-2012 HonestGamers
None of the material contained within this site--from reviews, guides, cheats and editorials to message board posts--may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. Hydro Thunder is a registered trademark of its copyright holder. This site makes no claim to Hydro Thunder, its characters, screenshots, artwork, music, or any intellectual property contained within. Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors.

eXTReMe Tracker