The Video Game Reviews Community (HonestGamers)
Forums | Blogs | Register | Login | Users | Staff | Links

3DS
Arcade
DS
GameCube
iPad
iPhone/iPod
Mac
PC
PlayStation 2
PlayStation 3
PSP
Vita
Wii
Wii U
Xbox
Xbox 360
All

Systems > Super Nintendo > S > Space Megaforce > User Review

Sign up for a free user account and you can leave feedback for this review or even submit a game review of your own!

Review by yamishuryou
January 20, 2005

With foreboding music playing in the background, the Earth is exhibited at a technological pinnacle with the blue-and-green planet’s nations united in one single coalition. Copilots Ti and Razu of the Earth Defense Force currently lack a diversion from the monotony of their military duties – but they’re about to get one. Cue extraterrestrial space vehicles coming in from the celestial above, their only intent complete and merciless destruction. Mother Earth sends out her offspring to stop this bastardized threat, this foreign intruder from damaging her womb. Their homeland in peril, Ti and Razu, strapped into their seats, are in for take-off. As they embark, the title Super Aleste throttles onto the screen at lightning speed, blazing the way for a shooter that digs deep into the titanic well of gameplay.

Eleven levels play out Super Aleste’s plot, each long and sometimes taking up to 20 minutes. Accompanied by perhaps some of the greatest inspirational music ever created, traveling throughout a single level will bring you past several different terrains as you plow through enemy spaceship after enemy spaceship. Once you reach the end, you’ll meet up with the head honcho, more often than not one badass motherfucker. Granted, there are many out-of-this-world bosses in space shmups, going so far as the solid snake-penis of Wings of Wor fame, but next to nothing tops a life-sized jello defended by viper-like tentacles!

Of course, Super Aleste has its own arsenal of artillery. Eight different weapons are at use, and can be upgraded six levels. Each is dissimilar from the rest and powerful in its own little way, such as the Hyper Laser, capable of shooting homing lasers that can go through barriers, or the Power Shot, which fires a massive amount of bullets while charging up a bolt of pure energy. Additionally, you can use a limited supply of bombs to finish off every nemesis onscreen. However, in order to strengthen your firepower, you need to scourge the stages for power-up capsules, orange capsules, or green capsules. If the power-up capsule matches your current weapon, it’ll upgrade your capabilities to cause fiery havoc. Green capsules level you up one regardless of weapon and orange capsules (collected in bulk) will make your forces become even stronger. By grabbing every single power-up within reach, the entity that is your spacecraft becomes a herculean force, a deity in the disguise of a human spaceship, an abyss of oblivion among alien ranks, capable of crippling and destroying every foe on the screen. Once this happens, nothing is able to withstand your very own onslaught of raking lasers.

But that doesn’t mean you’re invincible.

The game starts you start off with three blocks of health, and three lives. Suppose you do upgrade your ship to level six. Getting hit by a single bullet lowers you down to level two, and another successful attack sets you back at zero. After that, two more failures to dodge, and you’ve one block of health left. One last sneak hit, boom, you’re dead! Considering the armada that the alien navy sends after you, your skills would have to be insane to make it through a lengthy playthrough of Super Aleste without dying once; but consider that that is just Normal mode. Things only get tougher as you ascend the ranks of difficulty, with enemies capable of taking more abuse and substantial weakening of your own ship. If you wish to get started on Wild, the difficulty that is resemblic of the ninth pit of Hell itself, you’ll have to watch out for the massively powered-up spacecraft and the debris their exploding frames leave behind in the form of space junk that is naturally attracted to your ship.

Super Aleste - a game created by Compile, arguably the greatest of retro shmup developers. Although it might not be as groundbreaking or earthshattering as Compile’s Guardian Legends, Blazing Lazers, or a handful of other shoot-em-up releases, it still holds its ground by having aged incredibly well in all aspects of its foundation and retaining the core fun value it started out with in 1992.


Rating: 10/10


Most recent video game reviews written by yamishuryou

Gabriel Knight: Sins of the Fathers (PC) [January 03, 2010]
Speed Racer: The Videogame (DS) [June 13, 2008]
Yu-Gi-Oh! GX: Spirit Caller (DS) [January 23, 2007]
Spartan: Total Warrior (GameCube) [December 18, 2005]
Zone of the Enders: The Fist of Mars (Game Boy Advance) [May 29, 2005]

[more reviews]

You can click the tabs on the above bar to choose whether you wish to read comments from visitors who have posted on Facebook, or from registered site users who have left feedback on the forums. Please leave a comment of your own if you have anything to say!





Follow Us

Advertise exclusively for 1 month... only $1000!

Recent Forum Discussions


+ JoeTheDestroyer's Tales of Phantasia review
+ Alpha Olympics 2012
+ holdthephone's Final Fantasy XIII-2 review
+ Where's SkyWard Sword's review ? And please bring back the rating feature.
+ JoeTheDestroyer's Area 51 review
+ zippdementia's Mega Jump review
+ [News] Schafer has pitched Psychonauts 2, Minecraft dev says 'let's make it happen'
+ playstation vita, yo.
+ RotW January 29 - February 04 2012
+ Games to be added to the database...
+ The Final Fantasy XIII-2 thread
+ [News] Final Fantasy X HD will be a remaster, not a remake

Staff Game Reviews

The Elder Scrolls V: Skyrim (Game Boy Advance) artwork sample SoulCalibur V (Game Boy Advance) artwork sample The Simpsons Arcade Game (Game Boy Advance) artwork sample
Quarrel (Game Boy Advance) artwork sample Star Ocean: The Last Hope (Game Boy Advance) artwork sample Pushmo (Game Boy Advance) artwork sample

The Elder Scrolls V: Skyrim
SoulCalibur V
The Simpsons Arcade Game
Quarrel
Star Ocean: The Last Hope
Pushmo

Site Staff

Jason Venter's avatar
Jason Venter
Editor-in-Chief
Email | Twitter
Masters' avatar
Marc Golding
Associate Editor
Email | Twitter
Gary Hartley's avatar
Gary Hartley
Associate Editor
Email | Twitter
Rob Hamilton's avatar
Rob Hamilton
Associate Editor
Email | Twitter
Zigfried's avatar Sho's avatar
Sho
Editor
Email | Twitter
Rhody Tobin's avatar
Rhody Tobin
News Editor
Email | Twitter
Skyler Bunderson's avatar
Jonathan Davila's avatar

Featured Reviews [+]

Rayman Origins (Game Boy Advance) artwork sample Othello (Game Boy Advance) artwork sample Scarface: The World is Yours (Game Boy Advance) artwork sample
The Last Express (Game Boy Advance) artwork sample Golden Axe II (Game Boy Advance) artwork sample Assassin's Creed: Revelations (Game Boy Advance) artwork sample

Rayman Origins
Othello
Scarface: The World is Yours
The Last Express
Golden Axe II
Assassin's Creed: Revelations

Exclusive User Reviews [+]

Tales of Phantasia (Game Boy Advance) artwork sample Mega Jump (Game Boy Advance) artwork sample White Knight Chronicles (Game Boy Advance) artwork sample
Dragon Wars (Game Boy Advance) artwork sample F-Zero GX (Game Boy Advance) artwork sample Paper Mario: The Thousand Year Door (Game Boy Advance) artwork sample

Tales of Phantasia
Mega Jump
White Knight Chronicles
Dragon Wars
F-Zero GX
Paper Mario: The Thousand Year Door

Info | Help | Privacy Policy | Contact | Advertise

© 1998-2012 HonestGamers
None of the material contained within this site--from reviews, guides, cheats and editorials to message board posts--may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. Space Megaforce is a registered trademark of its copyright holder. This site makes no claim to Space Megaforce, its characters, screenshots, artwork, music, or any intellectual property contained within. Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors.

eXTReMe Tracker