The Video Game Reviews Community (HonestGamers)
Forums | Blogs | Register | Login | Users | Staff | Links

3DS
Arcade
DS
GameCube
iPad
iPhone/iPod
Mac
PC
PlayStation 2
PlayStation 3
PSP
Vita
Wii
Wii U
Xbox
Xbox 360
All

Systems > PC > U > Unreal Tournament: Game of the Year Edition > User Review

Sign up for a free user account and you can leave feedback for this review or even submit a game review of your own!

Review by radicaldreamer
December 16, 2004

I could laboriously detail its six available gameplay modes, I could mention the staggering number of eight difficulty levels, and I could highlight its lasting appeal by mentioning the countless number of user-made modifications available for download – but no such exclamations can truly convey Unreal Tournament’s powerful essence. It’s the essence that can be vaguely understood only by recognizing the masterful design Unreal Tournament effortlessly exudes and the constant effort it demands from the player. Beginning its life merely as a downloadable package to the original Unreal, Unreal Tournament has evolved into the ultimate embodiment of the deathmatch shooter spirit: it’s every bit as fast and furious as its simplistic forefathers, and yet it possesses an unprecedented level of depth that doesn’t sacrifice its intensity.

Unreal Tournament makes its intentions clear from the onset: this is a first-person shooter tailored exclusively to delivering a powerful multiplayer experience. This may seem trivial, but it reveals a particularly poignant point: without the divided focus between single-player and multiplayer that can compromise the quality of both, Unreal Tournament soars to the top of its genre. The only single-player mode that even exists doesn’t fit the traditional sense of the phrase; it’s nothing more than an extended multiplayer tutorial, where computer-controlled bots of varying difficulty levels take the place of other players. This single player component is entirely optional, and you can still experience the entirety of Unreal Tournament’s explosive vigor without ever touching it.

But you can’t enjoy all Unreal Tournament has to offer without delving into the ruthless carnage that awaits online, where consistent but methodic bots are replaced by error-prone but insightful humans.

Imagine as you’re thrust into a sizable arena, scrambling for the nearest weapon, praying you don’t encounter other players beforehand. As opposing combatants come within range, you fire deliberately but ceaselessly, making every shot count, but wasting no opportunity to complete your objective: at its most basic level, simply reducing your opponents to ashen piles of guts; at the more complex level, capturing the other team’s flag or taking control of an enemy territory. The weapons for achieving these ends are strewn about these appropriately sized arenas in careful fashion, ensuring that they are never too far from spawn points, which are placed with similar care, ensuring that you are never too far from the action.

And you’ll be thankful that such painstaking care has gone into everything’s placement, because even with pectoral muscles bulging or artificial, hydraulic limbs pumping, you’ll easily fall victim to the unconventional ordnance ceaselessly flung about in Unreal Tournament. No matter. Within seconds you rejoin the fray, ready and eager to wade into the never-ending hailstorm of foot-wide razor blades, luminous blue energy beams, searing hot shrapnel and whistling rockets.

I kid you not, for it’s these unconventional tools of destruction that elevate Unreal Tournament from a merely superlative deathmatch shooter to an inimitably captivating one. There may be similarly fast deathmatch shooters, but few have arsenals with the utility and creativity that Unreal Tournament’s exhibits in abundance. Massive effort was put into making the arsenal appear unbelievably outlandish, but even more was put into making it the most purposeful of its kind.

Each weapon is completely distinct and surprisingly versatile, demanding that players master them individually. As cool as a razor blade launcher sounds in theory, it’s even more awe-inspiring in action, where the razors continually ricochet off walls, posing considerable danger even long after they’ve been fired. A bioweapon of sorts spews toxic sludge capable not only of hitting players directly, but also of sticking to surfaces, where it can harm anyone careless enough to wander into it. Even the rocket launcher, a genre standard since Doom, has been subtly altered in Unreal Tournament to make it the finest of its kind. Doubling as a grenade launcher, this thing can fire its explosive canisters singly or in a multi-rocket volley.

There’s a noticeable tendency that Unreal Tournament’s arsenal exhibits: it boldly emphasizes projectile weapons. Firefights never devolve into mindless, one-dimensional affairs where simple, repeated clicking in the enemy’s general direction yields kills, even though the action moves at an accelerated pace that disallows contemplative thought. Each encounter becomes a thrilling test of quick, intuitive decision-making, where shots must be made carefully since the projectiles here often travel without the immediacy of weapons commonly found in other shooters. Sure, there’s a sniper rifle and a minigun, and they’re just as absurdly lethal as the massive cannon that shoots chunks of white-hot shrapnel, but Unreal Tournament’s subtle depth reveals itself here by demanding constant attention from players, testing both their aiming and projectile-leading abilities.

And perhaps most importantly, Unreal Tournament’s arsenal exhibits something especially rare: balance. Aside from the nuclear-powered Redeemer (which is, quite fortunately, often difficult to acquire), each weapon proves comfortably lethal without being ruthlessly overpowered. There’s a relative sense of equality among them all; rather than devolving into boring matches that revolve around the acquisition of one weapon in particular, Unreal Tournament frequently sees players slaughtering each other using any and all weapons available.

It’s this rare sense of evenness that seamlessly melds Unreal Tournament’s relentless flow, multifaceted weaponry and visceral intensity into one eminently playable and comfortable whole. The carnage proceeds with enough haste to prevent restlessness, but not with so much to the extent of inducing nausea. Filled with massive firefights where brilliant streams of blue and green energy meet radioactive sludge and razor blades, Unreal Tournament reaches its apex as you search intently for that final kill, a kill that satisfies with bliss inexpressible through words.


Rating: 10/10


Most recent video game reviews written by radicaldreamer

Quake Arena Arcade (Xbox 360) [December 04, 2011]
Broken Sword: Director's Cut (PC) [November 19, 2011]
Savage 2: A Tortured Soul (PC) [February 27, 2010]
Baten Kaitos: Eternal Wings and the Lost Ocean (GameCube) [January 04, 2010]
Half-Life: Desert Crisis (PC) [July 16, 2009]

[more reviews]

You can click the tabs on the above bar to choose whether you wish to read comments from visitors who have posted on Facebook, or from registered site users who have left feedback on the forums. Please leave a comment of your own if you have anything to say!





Follow Us

Advertise exclusively for 1 month... only $1000!

Recent Forum Discussions


+ Alpha Olympics 2012
+ Where's SkyWard Sword's review ? And please bring back the rating feature.
+ Game Progress 2/10
+ JoeTheDestroyer's Tales of Phantasia review
+ holdthephone's Final Fantasy XIII-2 review
+ JoeTheDestroyer's Area 51 review
+ zippdementia's Mega Jump review
+ [News] Schafer has pitched Psychonauts 2, Minecraft dev says 'let's make it happen'
+ playstation vita, yo.
+ RotW January 29 - February 04 2012
+ Games to be added to the database...
+ The Final Fantasy XIII-2 thread

Staff Game Reviews

The Elder Scrolls V: Skyrim (PC) artwork sample SoulCalibur V (PC) artwork sample The Simpsons Arcade Game (PC) artwork sample
Quarrel (PC) artwork sample Star Ocean: The Last Hope (PC) artwork sample Pushmo (PC) artwork sample

The Elder Scrolls V: Skyrim
SoulCalibur V
The Simpsons Arcade Game
Quarrel
Star Ocean: The Last Hope
Pushmo

Site Staff

Jason Venter's avatar
Jason Venter
Editor-in-Chief
Email | Twitter
Masters' avatar
Marc Golding
Associate Editor
Email | Twitter
Gary Hartley's avatar
Gary Hartley
Associate Editor
Email | Twitter
Rob Hamilton's avatar
Rob Hamilton
Associate Editor
Email | Twitter
Zigfried's avatar Sho's avatar
Sho
Editor
Email | Twitter
Rhody Tobin's avatar
Rhody Tobin
News Editor
Email | Twitter
Skyler Bunderson's avatar
Jonathan Davila's avatar

Featured Reviews [+]

Rayman Origins (PC) artwork sample Othello (PC) artwork sample Scarface: The World is Yours (PC) artwork sample
The Last Express (PC) artwork sample Golden Axe II (PC) artwork sample Assassin's Creed: Revelations (PC) artwork sample

Rayman Origins
Othello
Scarface: The World is Yours
The Last Express
Golden Axe II
Assassin's Creed: Revelations

Exclusive User Reviews [+]

Tales of Phantasia (PC) artwork sample Mega Jump (PC) artwork sample White Knight Chronicles (PC) artwork sample
Dragon Wars (PC) artwork sample F-Zero GX (PC) artwork sample Paper Mario: The Thousand Year Door (PC) artwork sample

Tales of Phantasia
Mega Jump
White Knight Chronicles
Dragon Wars
F-Zero GX
Paper Mario: The Thousand Year Door

Info | Help | Privacy Policy | Contact | Advertise

© 1998-2012 HonestGamers
None of the material contained within this site--from reviews, guides, cheats and editorials to message board posts--may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. Unreal Tournament: Game of the Year Edition is a registered trademark of its copyright holder. This site makes no claim to Unreal Tournament: Game of the Year Edition, its characters, screenshots, artwork, music, or any intellectual property contained within. Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors.

eXTReMe Tracker