The Video Game Reviews Community (HonestGamers)
Forums | Blogs | Register | Login | Users | Staff | Links

3DS
Arcade
DS
GameCube
iPad
iPhone/iPod
Mac
PC
PlayStation 2
PlayStation 3
PSP
Vita
Wii
Wii U
Xbox
Xbox 360
All

Systems > Game Boy > T > Tetris > Staff Review

Sign up for a free user account and you can leave feedback for this review or even submit a game review of your own!

Review by Marc Golding
January 21, 2004

I could sit here and tell you about the landmark significance that Tetris has in the gaming world. Really, I could. But I think it's been done quite a bit. We know a clever Russian gentleman (it's a bit much for me to assume he was a gentleman -- why, he could have been an absolute boor, we simply do not know the man) designed the thing, and somehow Nintendo got a hold of it and haven't looked back. We know that the game in all its black and white blurriness, was probably responsible for selling a few football fields of GameBoys when the now crippled and senile system first came along. But what you may not know, if you are one of the only people in the modern world who has not yet played it, is this: there is no better toilet fodder.

Feel my courage! Taste my rebelliousness! I'm writing this review at the risk of sounding unprofessional, uncouth, irreverent even. I'm writing it based on years of Tetris-playing on the can.

So with a tip of the cap to delightful irony, I present to you, a well. Or really, a rectangle of white space, into which blocks of varying sizes and shapes can be dropped. Fill a horizontal line with shapes, from one side to the next, and you'll clear that line of matter. We are aware that blocks dropping from the sky in this way will eventually fill this well, this rectangle of whiteness. It's the line-making that prevents this from happening. As horizontal lines are made, they disappear, shifting everything down, keeping the well from filling to the top where a nasty game over screen just itches to manifest. Don't let this happen.

Yet, how do you fight fate? How do you keep rain from filling your mailbox outside when the hole in the bottom drains precious little? That's the challenge of Tetris. It's insistent, relentless. The bloody shapes just keep dropping: ''L'' shapes (facing both ways), ''T'' shapes, squares, slim rectangles (your godsend!) and little ''h'' shaped pieces that I like to describe as chairs that are missing their back legs. All the pieces can be rotated this way and that so that you can pack them as neatly into the bed of shapes you've collected, nestled below. For the love of god, pack neatly. Pack as if you're going on a long trip, whose destination is uncertain. If you are so skillful and fortunate as to pack a four-line-high stack, leaving a single, vertical, four-line-high space somewhere to drop the four-block-high rectangle -- you'll create what is known as a Tetris.

Managing this will net you big points, but it's risky -- if you keep stacking without trying to complete any lines just so you can come up with that long piece that gives you the four-liner you've been dreaming of, you may find yourself with a load dangerously encroaching on the well's top. And that rectangle may never come. Random as the game might pretend to be, I know it isn't! I know in my heart of hearts that sometimes it is with me, and provides the pieces essential to my game's perfection; and other times the cart is a malevolent sentience bent on my destruction, furnishing me with the same useless pieces over and over, forcing my hand at erecting the Leaning Tower until oblivion comes.

If you haven't been able to tell from my dramatics, get with it: Tetris is a compelling phenomenon. It's addicting, and it's unbelievably approachable, like all simple ideas done just right. While any fool can get into it, only a lucky bastard of a genius will keep the mailbox draining when the game speeds up and the water threatens inundation. I have had this game forever, and I still play it. The highest compliment I can pay it: When my bowels call, I go running for Tetris, and the toilet.

In that order.



Buy Tetris at Amazon.com!

Most recent video game reviews written by Marc Golding

AMY (Xbox 360) [January 18, 2012]
Alone in the Dark 3 (PC) [November 24, 2011]
The War of the Worlds (Xbox 360) [November 23, 2011]
Bejeweled 3 (Xbox 360) [November 15, 2011]
Daytona USA (Xbox 360) [November 04, 2011]

[more reviews]

You can click the tabs on the above bar to choose whether you wish to read comments from visitors who have posted on Facebook, or from registered site users who have left feedback on the forums. Please leave a comment of your own if you have anything to say!





Follow Us

Advertise exclusively for 1 month... only $1000!

Recent Forum Discussions


+ The Final Fantasy XIII-2 thread
+ Magical Mystery Tournament!
+ [News] Final Fantasy X HD will be a remaster, not a remake
+ disco's SoulCalibur V review
+ nickyv917's Paper Mario: The Thousand Year Door review
+ HonestGamers review bounties topic (February, 2012)
+ nickyv917's F-Zero GX review
+ EmP's Medal of Honor: Airborne review
+ overdrive's Star Ocean: The Last Hope review
+ [News] Skyrim's Creation Kit coming next week with a surprise
+ [News] The 7th Guest and The 11th Hour headed to GOG.com
+ [News] Dragon's Dogma gets dated, includes Resident Evil 6 demo

Staff Game Reviews

The Simpsons Arcade Game (Xbox 360) artwork sample Quarrel (Xbox 360) artwork sample Star Ocean: The Last Hope (Xbox 360) artwork sample
Pushmo (Xbox 360) artwork sample Medal of Honor: Airborne (Xbox 360) artwork sample Scarygirl (Xbox 360) artwork sample

The Simpsons Arcade Game
Quarrel
Star Ocean: The Last Hope
Pushmo
Medal of Honor: Airborne
Scarygirl

Site Staff

Jason Venter's avatar
Jason Venter
Editor-in-Chief
Email | Twitter
Masters' avatar
Marc Golding
Associate Editor
Email | Twitter
Gary Hartley's avatar
Gary Hartley
Associate Editor
Email | Twitter
Rob Hamilton's avatar
Rob Hamilton
Associate Editor
Email | Twitter
Zigfried's avatar Sho's avatar
Sho
Editor
Email | Twitter
Rhody Tobin's avatar
Rhody Tobin
News Editor
Email | Twitter
Skyler Bunderson's avatar
Jonathan Davila's avatar

Featured Reviews [+]

Rayman Origins (Xbox 360) artwork sample Othello (Xbox 360) artwork sample Scarface: The World is Yours (Xbox 360) artwork sample
The Last Express (Xbox 360) artwork sample Golden Axe II (Xbox 360) artwork sample Assassin's Creed: Revelations (Xbox 360) artwork sample

Rayman Origins
Othello
Scarface: The World is Yours
The Last Express
Golden Axe II
Assassin's Creed: Revelations

Exclusive User Reviews [+]

Dragon Wars (Xbox 360) artwork sample F-Zero GX (Xbox 360) artwork sample Paper Mario: The Thousand Year Door (Xbox 360) artwork sample
Pokemon Snap (Xbox 360) artwork sample Final Fantasy X-2 (Xbox 360) artwork sample Eternal Eyes (Xbox 360) artwork sample

Dragon Wars
F-Zero GX
Paper Mario: The Thousand Year Door
Pokemon Snap
Final Fantasy X-2
Eternal Eyes

Info | Help | Privacy Policy | Contact | Advertise

© 1998-2012 HonestGamers
None of the material contained within this site--from reviews, guides, cheats and editorials to message board posts--may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. Tetris is a registered trademark of its copyright holder. This site makes no claim to Tetris, its characters, screenshots, artwork, music, or any intellectual property contained within. Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors.

eXTReMe Tracker