Patreon button  Steam curated reviews  Discord button  Facebook button  Twitter button 
3DS | AND | IOS | PC | PS4 | SWITCH | VITA | XB1 | All

Daytona USA now available for download on PSN and Xbox Live

Daytona USA image

Daytona USA has been around for a long while now, appearing first in arcades and then on the Saturn, PC and Dreamcast platforms. As of today, you can also find the game on your Xbox 360 and PlayStation 3. In upgraded form, the title is now available through digital distribution channels.

According to the press release SEGA issued, both versions of the game feature newly enhanced graphics, steering wheel support and online multiplayer. This is intended to be your chance to feel like you're playing the arcade classic, all without leaving the comfort of your living room.

"Daytona USA is the game that truly defined head-to-head racing for a generation of arcade gamers," said Haruki Satomi, Vice President of Digital Publishing for SEGA of America. "We have re-created every element of the Daytona experience for the new console version. Having the ability to play the game in online multiplayer turns your living room into the arcades of yesteryear."

The updated release supports the Logitech GT Driving force steering wheel and all Xbox 360-supported steering wheel controllers, which should ensure that it comes as close as a release can to replicating the thrill of experiencing it in the arcades. If you're interested, you can download it for $9.99 on the PlayStation Network, or for the equivalent 800 Microsoft Points on Xbox Live Arcade.

honestgamer's avatar
Staff article by Jason Venter (October 26, 2011)

Jason Venter has been playing games for 30 years, since discovering the Apple IIe version of Mario Bros. in his elementary school days. Now he writes about them, here at HonestGamers and also at other sites that agree to pay him for his words.

Recent News Articles


If you enjoyed this Daytona USA article, you're encouraged to discuss it with the author and with other members of the site's community. If you don't already have an HonestGamers account, you can sign up for one in a snap. Thank you for reading!

board icon
Masters posted October 26, 2011:

Saw that last night. Did you play this thing when it first came out?
board icon
honestgamer posted October 26, 2011:

I've seen it around the arcades and I believe played it a time or two, but I've never touched any of the home conversions.
board icon
SamildanachEmrys posted October 26, 2011:

Ah, Daytona. I fondly remember that I played it, but have no recollection, fond or otherwise, of actually doing so.
board icon
jerec posted October 26, 2011:

I don't think it'll be quite the same without the full car seat with gear stick and pedals. That was the main appeal of Daytona for me...
board icon
Masters posted October 26, 2011:

Having just played it, I can confirm that it's not. =
board icon
pickhut posted October 26, 2011:

Aw, well I enjoyed playing it earlier today before going to work. I guess it's because I've played the home Saturn versions a lot, so I'm used to that home feeling.

I have played the arcade twin cabinet version in a Japanese arcade a few times, though, and I know the lost feeling. Still, having a solid home version of Daytona USA after all these years is pretty cool!

You must be signed into an HonestGamers user account to leave feedback on this article.

User Help | Contact | Ethics | Sponsor Guide | Links

eXTReMe Tracker
© 1998-2020 HonestGamers
None of the material contained within this site may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. Daytona USA is a registered trademark of its copyright holder. This site makes no claim to Daytona USA, its characters, screenshots, artwork, music, or any intellectual property contained within. Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors. Staff and freelance reviews are typically written based on time spent with a retail review copy or review key for the game that is provided by its publisher.