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Depth of Extinction will make sure the dead stay dead when it launches next week

Depth of Extinction image

You've heard of permadeath, right? Well, so have the game's developers...

HOF Studios is putting final touches on Depth of Extinction, its turn-based strategy game, and will release it on Steam, GOG, itch.io and the Humble Store on Thursday, September 27.

Depth of Extinction was inspired by the likes of XCOM 2 and FTL: Faster Than Light, according to a press release the company issued earlier today, so that's reason to sit up and pay attention if those older titles were up your alley.

In Depth of Extinction, players pick a team of fighters from a roster of operatives and build a squad. They'll use that squad to "battle vicious factions and killer machines in defense of mankind." You like that sort of thing, right?



Apparently, the game is set in an underwater world of the future. Oceans now cover what once was civilization, and a special society known as the "Creators" built up the human population so it could survive the harsh new state of existence. By the time the game begins, that age of ingenuity is a memory and humans are once again fighting one another and the technology that surrounds them.

Here's a list of features you should look forward to, straight from the press release:
  • Experience a deep storyline through random encounters and real permadeath.

  • Fight fire with fire in thrilling turn-based tactical battles.

  • Enjoy stunning pixel art that blends the old with the new.

  • Choose from 8 different classes – each with their own unique skills.

  • Gear up with more than 115 different weapons, armor, and items!
Depth of Extinction will be available on the aforementioned platforms with an MSRP of $19.99, but with a 10% discount that applies through October 4th. That works out to $18 for what looks like it could be a pleasing strategy experience. Make sure to let us know what you think of it if you wind up playing it someday!



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Staff article by Jason Venter (September 21, 2018)

Jason Venter has been playing games for 30 years, since discovering the Apple IIe version of Mario Bros. in his elementary school days. Now he writes about them, here at HonestGamers and also at other sites that agree to pay him for his words.

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