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djskittles This user has not created a custom message to welcome you to his or her profile. However, there may still be content to view. Check below to see a list of recent contributions, including the most recent blog post (when there is one) and excerpts from recent reviews and other contributions, as available.

Recent Contributions

Users with accounts on the HonestGamers site are able to contribute reviews and occasionally other types of content. Below, you'll find excerpts from as many as 20 of the most recent articles posted by djskittles. Be sure to leave some feedback if you find anything interesting!

Type: Review
Game: Shadow Hearts: Covenant (PlayStation 2)
Posted: December 29, 2006 (06:07 PM)
Forget what you learned in history class: Princess Anastasia was a feisty princess that traveled the world defeating monsters, and Rasputin sold his soul to a demon in exchange for magical powers and a sweet fortress. Also, the catastrophic casualties of World War I can be blamed on a secret society that unleashed “malice” upon the world from a building at the Vatican.
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Type: Review
Game: Brave Fencer Musashi (PlayStation)
Posted: August 24, 2006 (09:11 AM)
Brave Fencer Musashi is a treasure trove of delightful oddities. First, there’s the amusing food obsession with locales such as Grillin’ Village and characters named Princess Fillet and Ginger Elle. Next, there’s the pint-sized hero, Musashi, a pre-teen samurai with a very high opinion of himself. Factor in other odd things, such as collectible action figures and the presence of Vambees (half-vampires, half-zombies), and you have the makings for an interesting ride. Combined with the e...
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Type: Review
Game: The Hobbit (PlayStation 2)
Posted: July 09, 2006 (01:16 PM)
Bilbo Baggins, as many of us know, is a typical hobbit. He’s portly, laid-back, and perfectly content with never leaving Hobbiton. However, due to his recruitment by a wise wizard and a bunch of dwarves, Bilbo sets out on a quest where he encounters some awkward camera angles, many boring stages, and a final couple levels that hint at what could have been a much better game. So much for the epic journey I expected.
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Type: Review
Game: Final Fantasy IV (PlayStation)
Posted: May 27, 2006 (04:47 PM)
I’ve played Final Fantasy games involving cute “slam dancing” animals, a stupid creature called NORG, and implied man-on-man action in a notorious place called the Honey Bee Inn. What I haven’t experienced is a Final Fantasy game as insanely difficult as the fourth installment. Perhaps the first couple games featured on Final Fantasy Origins were the most challenging, but those PSone incarnations were on a glorious easy setting that made things a breeze. This isn’t the ca...
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Type: Review
Game: ICO (PlayStation 2)
Posted: February 12, 2006 (09:07 AM)
In some regards, Ico is the antithesis of most macho console games. There’s little in the way of narration aside from a couple cutscenes, but the mysterious plot is one of the most intriguing aspects of Ico. There are no health bars and the simplistic combat often has the young protagonist armed with only a wooden plank. There aren’t any bosses aside from the final enemy, but there is plenty of hand-holding and puzzles. All of these things come together to form a unique and memorable ...
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Type: Review
Game: Lunar: Silver Star Story Complete (PlayStation)
Posted: February 04, 2006 (02:49 PM)
A boy on a quest, an attractive love interest, and a world in peril certainly aren’t original RPG themes, but Lunar: Silver Star Story Complete contains all these clichés. Originally for the Sega CD, and later making appearances on the Gameboy Advance and Sega Saturn, this dated game shines on the PSone for a variety of reasons despite the lack of any real innovation. Honestly though, can you expect anything other than old-school goodness from a classic originally released back in 1992?...
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Type: Review
Game: Legend of Mana (PlayStation)
Posted: January 29, 2006 (11:41 AM)
People are always complaining about the lack of originality in videogames. Playing what is essentially the same game over and over again seems almost impossible to avoid considering how few unique titles there truly are. Legend of Mana takes some stabs at originality, but the original features are what makes this game far less enjoyable than it’s predecessor, Secret of Mana. Who says creativity is always a good thing?
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Type: Review
Game: Suikoden (PlayStation)
Posted: February 28, 2005 (03:20 PM)
No, this game does not span multiple discs. No, the graphics aren’t 3-D. Ok, ok, the box art is horrible. And yes, I’m not exactly sure how to pronounce the name either. However, none of those things mean that Suikoden is a bad game. Suikoden is actually a delightful little gem that never exactly reached a wide audience. Hidden beneath the horrible box art and crude graphics is an admirable RPG with plenty of heart and emotion, not to mention enough characters to sink a battleship...
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Type: Review
Game: Silent Hill 2 (PlayStation 2)
Posted: December 07, 2004 (09:06 PM)
A few years ago, I was one of the many people who assumed Silent Hill was just going to be another Resident Evil. Turns out I was wrong, and Silent Hill actually turned out be a truly scary game with an original storyline. Sure, the storyline was confusing as hell (pun intended), but the atmosphere is where the game shined despite some spotty graphics and “collect the keys” gameplay. With Silent Hill 2, the graphics have been upgraded, the storyline is coherent, th...
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Type: Review
Game: Valkyrie Profile (PlayStation)
Posted: July 05, 2004 (09:50 AM)
After playing so many role playing games, they start to become more and more similar. That’s not to say that they’re bad, it’s just that so many follow the same formula and use similar conventions, so things become stale at times. Once in a while a game offers original gameplay only to be crippled by a substandard plot, or vice versa. Surprisingly enough, Valkyrie Profile is one of the most entirely original RPGs I’ve had the pleasure of playing in a long time.
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Type: Review
Game: Final Fantasy Origins (PlayStation)
Posted: June 30, 2004 (07:00 PM)
Like many other people, I started my RPG fixation with Final Fantasy and Dragon Warrior. The sheer size of these games blew me away at the time, but now my tastes have matured and I find myself enjoying truly epic RPGs. Games like Morrowind and Final Fantasy X do a great job of catering to my newfound needs, though I’ll never forgot the early ones that got me hooked.
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Type: Review
Game: Aliens Vs. Predator 2 (Miscellaneous)
Posted: April 27, 2004 (02:25 PM)
“Scary as hell” is a term I rarely, if ever, use to describe a game. So many games that claim to be frightening end up being relatively low on the scares due to poor atmosphere, weak gameplay, or a little of both. I can honestly admit that Aliens vs. Predator 2 had me scared, but only for exactly one/third of the game. You see, this game lets you play as three wildly different races, the standard Marine, the badass Predator, and the freaky-as-hell Alien (dubbed Xenomorph by the in-gam...
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Type: Review
Game: Vagrant Story (PlayStation)
Posted: April 25, 2004 (10:46 AM)
Squaresoft has impressed Playstation gamers many times in the past. The breathtaking Final Fantasy’s, Xenogears and many others have created fanboys who worship Squaresoft’s skill in creating complex stories and breathtaking worlds. Unfortunately, gameplay has always taken a backseat to the epic stories and dazzling graphics. Vagrant Story is more gameplay oriented than the usual Squaresoft games, but does that necessarily make it better? Sadly, the results are mixed for this ...
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Type: Review
Game: Grandia II (Dreamcast)
Posted: April 14, 2004 (06:43 AM)
Do you want to know what’s uncommon? A decent Dreamcast RPG. Do you want to know what’s even rarer? A console RPG with a fun battle system. So many games in this genre have provided us with epic plotlines, lengthy sidequests and memorable characters, but I honestly can’t think of any off the top of my head that had enjoyable battles. Now that I’ve played Grandia II I don’t have to rack my brain thinking if such a game exists.
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Type: Review
Game: Grand Theft Auto III (PlayStation 2)
Posted: March 29, 2004 (03:04 PM)
There’s nothing like good ol’ fashioned violence and crime, and Grand Theft Auto III has plenty of it. The Grand Theft Auto series became notorious for its violence and “go anywhere, kill anyone” gameplay. While the previous 2 installments had to be played in an annoying and limiting overhead view, Grand Theft Auto III represents the series’ jump to 3D. The jump to 3D can be disastrous for a game series; just look at what happened to Bubsy way back in the early da...
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Type: Review
Game: Disney's Tarzan (PlayStation)
Posted: March 20, 2004 (05:16 PM)
Disney has always been known for their seemingly perfect family morals, their delightful animated films and their fairly consistent track record of making bad games. To be fair, not all of their games are bad. Too bad for every good title, like Aladdin, there is crap like A Bug’s Life, Kingdom Hearts(I’m the minority here) and My Disney Kitchen. Since Tarzan is one of my favorites out of the recent batch of Disney flicks and I heard this was a 2D platformer, my ho...
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Type: Review
Game: Strider 2 (PlayStation)
Posted: March 12, 2004 (12:34 PM)
It saddens me to say this, but the 2D platformers genre is dying. Everyone remembers playing Super Mario Bros., Castlevania, and numerous other fine titles. But now all those games have evolved into 3D scavenger hunts. The fun of perfectly executing a challenging jump has been replaced by hunting for an endless amount of items or battling awkward camera angles just to land the easiest of jumps. Strider 2 is an attempt to recapture the former days of 2D excellence, but ca...
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Type: Review
Game: Command and Conquer: Renegade (Miscellaneous)
Posted: March 07, 2004 (10:39 AM)
The rush you experience from rushing squads of tanks and soldiers into an enemy base is a memorable one- just ask any Command & Conquer fan. Westwood’s renowned real-time strategy franchise has captivated gamers for a long time, even though the game was a little light on the “strategy” side. As other RTS games focused more on micro-management, complex formations and the like, Command & Conquer continued to deliver the fast-paced missions and entertaining cutscenes that made the s...
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Type: Review
Game: Suikoden II (PlayStation)
Posted: February 16, 2004 (09:00 AM)
Ever since the first Suikoden’s debut on the Playstation, the RPG series has grown into a popular franchise. Suikoden has spawned two sequels, two text adventures and a couple card games, not to mention a devoted following. In the videogame industry, sophomoric efforts are often times inferior to the original. Just look at the likes of Syphon Filter 2 and Metal Gear Solid 2(I’m not counting the NES games). Fortunately, Suikoden II joins the ranks of Silent Hill 2, Dynasty ...
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Type: Review
Game: Star Wars Episode I: Jedi Power Battles (PlayStation)
Posted: February 14, 2004 (06:19 PM)
On May 19th of 1999, millions of people gathered to watch a movie that would change their lives forever. Some of these people were normal, like you and me, while others were dressed as Darth Vader, Chewbacca and Boba Fett. As the theater lights dimmed, the anticipation grew. After around fifteen minutes of ads and trailers, the famous words: “A long time ago, in a galaxy far, far away” appeared on the screen. Around two hours later, many people left the theater feeling shocked, confused and/...
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