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Title: Awesome Final Fantasy crossover battle sequence with insane choreography
Posted: March 25, 2008 (08:37 AM)
I don't know how it is even possible to take characters from several Final Fantasies and Dead or Alive and come up with an endless fight scene that is ten times as crazy and awesome as the entire Advent Children (which was, itself, one long battle scene), but my mind? It is blown.
Users with accounts on the HonestGamers site are able to contribute reviews and occasionally other types of content. Below, you'll find excerpts from as many as 20 of the most recent articles posted by MartinG. Be sure to leave some feedback if you find anything interesting!
It is not the most complex simulator ever, or the most rigorous, or the longest, but that is a good thing. It is a short and to-the-point opportunity to give some thought to one field of science that we don’t often think about.
Arsène Lupin and Sherlock Holmes face off not in a book, but in an adventure game that encompasses all staples of the point-and-click genre, and manages to remain strictly faithful to the source material at the same time.
The Golden Horde is an entertaining RTS that may not revolutionise the genre, but certainly enriches it a bit with experience and equipment systems.
I fully believe that it is possible to make compelling games without even the cartooniest amount of violence or negativity, but that should not be an obstacle to entertainment and complexity. Crayola Treasure Adventures is endearing, but the fun wears down quickly.
Neves’ simplicity might make it seem dull or uninviting, but in reality it’s an extremely entertaining and seriously addictive puzzle game.
There is a demographic that demands historically accurate war games, and Napoleon’s Campaigns is aimed to those people so hard that to be more realistic it only needs to reach out and stab you in the gut.
This very entertaining RTS gives you the chance to manage one of the many cities that prospered under the Roman Empire, or even Rome itself, with the added advantage that nobody even tries to assassinate you.
Game: Puzzle Quest: Challenge of the Warlords (DS)
Posted: February 03, 2008 (01:34 PM)
As Puzzle Quest opens, the citizens of medieval fantasy land Etheria are merrily rejoicing in having gone for hundreds of years without an undead invasion, and if you don’t already know where this is going then this must be your first RPG; in which case, welcome to the genre!
Red Stone is the thousandth MMO the market doesn’t need, and it differentiates itself so little from others that only those who are already fans of the genre will appreciate it.
Condor deals only with gliding and it does so extensively, but as long as you're interested, you don't need to have previous flight-sim experience. But get used to the ground. You'll be seeing a lot of it.
The latest addition to the Blitzkrieg series of no-nonsense WWII RTSs is aimed at hardcore fans. The rest of us? We kinda have to step aside and watch.
Yes, they made a game about the movie Underworld. According to all sources it was released exclusively in Europe in January 2004, and it received no media coverage whatsoever. There’s not a single word about this game in IGN, Gamespot, GameFAQs or even this site, apart from the purely technical data like the fact that it actually exists or who distributed it. If I found this game myself it was only because it was being sold (obscenely cheap, by the way) in some obscure game shop I happene...
Game: Bujingai: The Forsaken City (PlayStation 2)
Posted: September 04, 2007 (10:29 AM)
Bujingai is the perfect example of the pros and cons of going to your favourite game store, skipping past the shelves full of God of War and Devil May Cry (also beat’em-ups) and heading straight for the bottom of the bargain bin, that one with the games based on local TV shows and other productions you’ve never heard of. As it so often happens with low-budget games, Bujingai is highly irregular: it has several flaws, but also certain points of interest.
Game: Crouching Tiger, Hidden Dragon (PlayStation 2)
Posted: September 01, 2007 (03:19 AM)
The movie Crouching Tiger, Hidden Dragon was a deeply moving epic drama in the form of a Chinese wuxia opera that happened to have memorable fight and action sequences. The PS2 game, on the other hand, is a pretty straight beat’em-up that is neither moving, epic or dramatic, offering lots of action and fight sequences but hardly memorable.
You see a woman. Her platform shoes are bigger than her head. Her waist –perfectly visible thanks to clothes so small that they’re barely there- is inhumanly thin, to the point where it seems impossible that it could hold a person’s innards inside. Her lips show evident signs of having been stung by a particularly ferocious bee, and are painted with buckets of lipgloss that contribute to give them a stronger inflatable plastic look. Above those lips, two humid eyes inattentively look back at you...
We all enjoy superproductions, with state-of-the-art graphics and 60-instrument orchestra soundtracks and gameplay as deep and complex as a team of a bajillion developers allows, but when it comes down to it it takes surprisingly little to make a masterpiece out of a videogame. ZooCube proves that.
Remember when people insisted in telling Pamela Anderson to do things? Like the movie Barb Wire or, more importantly for the sake of our study, the TV series VIP. This series, which amazingly lasted four full seasons, featured Pamela as the comically incompetent boss of an otherwise professional bodyguard agency. Well, somewhere along the line someone coerced Ubisoft into making a game for the PlayStation based on this series.
Books can have a deep influence over a person; I doubt I will ever forget Flannery Culp’s murderous panache in The Basic Eight. So can movies, and paintings too for that matter: the very title of The Hours evokes in me the intense ennui of a desperate Virginia Woolf, and seeing a beach painted by Sorolla is so very much like feeling the real sun on your skin. Until 2002 I had never stopped to think that a videogame could be added to this list of ultimate artistic experiences, but t...
Playing Fahrenheit is like watching a car crash in slow motion. At first you just see a car moving, maybe it's even a pretty car, but suddenly it hits a lamp-post, curls around itself in a horrible metallic mess and bits of test mannequins fly all over the place.
In Nightshade you are Hibana, the deadliest of all kunoichi or female ninjas. As a minor detail, Hibana is also (along with Samus Aran) the only female videogame character I can think of right now who appears fully clothed from her head down to her feet, and doesn’t look like she’s the main investor of a silicone factory.