Gaming Consoles After Inflation
December 16, 2017

Saw this image at Twitter and noticed how expensive old consoles like the Atari 2600 and Intellivision would be today. Quite interesting.




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pickhut pickhut - December 18, 2017 (10:17 PM)
The 3DO's price is never going to stop blowing my mind. It was ridiculous then, and continues to be ridiculous.
joseph_valencia joseph_valencia - December 19, 2017 (03:43 PM)
You had to be either really rich or really into SNK to afford a Neo-Geo and a healthy game library.
Masters Masters - December 21, 2017 (01:00 PM)
I recall the Sega CD and Turbografx-CD being right up there with 3DO. But at least they were good...
honestgamer honestgamer - December 22, 2017 (12:51 PM)
As bad as the console prices felt at the time, to a teen struggling to buy even the Nintendo 64, the games were the real struggle. There wasn't the steady stream of great content we see today, but there were still a lot of great titles coming on a regular basis, more than I could hope to buy. And they cost $65 or so back then... or much, much more in the case of Neo*Geo (you can see why I decided not to even bother with that system or its library, though now an ever increasing variety of titles from that platform are available digitally).
bwv_639 bwv_639 - December 23, 2017 (03:50 AM)
"And they cost $65 or so back then"

In Europe due to different VAT rules and what else the prices were around the equivalent of $100 for games for the NES and SNES, and more yet for N64 games. We are talking of 1990's $100 not 2017's $100.

People who moved to the Sony camp started bootlegging everything, in my area at least, and that possibility, I surmise, played into Sony's hands. I don't know how much of a localized phenomenon, as opposed to widespread, that was, though.

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