Beyblade: Metal Masters (DS) review
"The combat itself is barebones. Much of it is based on typical fighting convention stuff: position, sequence and timing. Itís all very basic. Whatís important is to launch well and to use special attacks frequently. Each Beyblade has an associated power animal which factors into some combos and can be called upon for a seven-second cutscene in battle. Thereís no option to turn these off (or even an options menu at all) and theyíre never very good. They donít even show the animal attack; allies just arrive and the screen goes white."
Freelance review by Calvin Kemph (December 02, 2011)
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