Kyotokei (Wii) review"Kyotokei tries to be the horizontal Ikaruga and it does what it sets out to do in a perfunctory fashion, lacking distinction or panache. That being said, if you loved Ikaruga, you’ll like Kyotokei, because how many other colour based shoot-em-ups are there really? " |
Kyotokei sets out to be a side-scrolling Ikaruga with cutesy characters – developers Microforum Ltd. bandy press releases which all but confirm this. If you’re lost already, you can probably check out now; Microforum has a very specific target market, and you’re not it.
To wit: Ikaruga, is a 2D shooter first released eons ago on the Sega Dreamcast, when 2D shooters weren't extinct. Further, it belongs to a sub-genre of shooter known as bullet hell shoot-em-ups. To narrow our audience even more, Ikaruga is known for its colour-based bullet dodging (and absorbing) mechanics. Taking inspiration from a form that specific, guarantees Kyotokei's obscurity – we can only infer that this game was a labour of love aimed at like-minded players.
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