Duke Nukem Forever (Xbox 360) review
"The game’s steadily ramping barrage of obnoxious design choices almost feels like an endurance test as you inch closer to finishing the game. “Oh yeah?” the developers seem to say. “Well, how would you like a platforming sequence with an electrified floor? What about a boss that spawns smaller enemies indefinitely? How about an underwater level with clumsy controls and distorted vision, in which you have to keep constant tabs on your oxygen supply? How about an underwater boss?""
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