Dante's Inferno (PlayStation 3) review
"So here’s what happened. Someone at EA noticed that the God of War games are incredibly successful, both commercially and critically. They noticed that those games are rife with excessive gore and nudity, that they unfold in busy set pieces accompanied by shrieking choirs and wailing strings on the soundtrack, and that they’re chock full of very angry men making very loud exclamations. Let’s do that, they said. People seem to like that. "
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