Ads are gone. We're using Patreon to raise funds so we can grow. Please pledge support today!
Google+   Facebook button  Twitter button 
3DS | DS | PS3 | PS4 | PSP | VITA | WII | WIIU | X360 | XB1 | All
Underwater Attack (DS) artwork

Underwater Attack (DS) review


"As is usually the case when taking down entire world-conquering governments, the task falls to a single person piloting a prototype fighter whos expected to defeat a globe-spanning military without a sniff of support. Underwater Attacks big gimmick is that, instead of the solitary fighter craft taking to the skies, you instead pilot a lonely submarine through the surprisingly un-murky depths. A submarine shaped like a cartoon shark."



Id not held out a huge amount of hope that Underwater Attack would finally be that PAL-only release to rub in the face of Johnny Foreigner and his collection of never-to-be-released-in-the-EU games. Set against the serious post-apocalyptic backdrop of a world flooded by melted polar icecaps, a diabolical empire has risen to enslave the now damp populous. As overly evil regimes are wont to do, their first order of business was to fashion the most clich title possible. They called themselves the Chaos Empire. Because Evil has no flair for names.

As is usually the case when taking down entire world-conquering governments, the task falls to a single person piloting a prototype fighter whos expected to defeat a globe-spanning military without a sniff of support. Underwater Attacks big gimmick is that, instead of the solitary fighter craft taking to the skies, you instead pilot a lonely submarine through the surprisingly un-murky depths. A submarine shaped like a cartoon shark.

The sharks job is to wind its way through twenty stages of hostiles shaped like other sealife, such as suicidal clown fish or suicidal biggersharks or less suicidal chubbysharks that sometimes fire a missile thats sometimes heat seeking if it feels like being so. Most of the targets you come across show very little in the way of competence, either hanging around the sides of the screen for a bit before charging recklessly at you, or hanging around the side of the screen contently until you explode them. Those of you expecting an enemy with the aggressive properties attributed to past French military campaigns to be a pushover will find themselves sadly disappointed. Your biggest hindrance is how the game makes you target the things you want to shoot.

Your sub happily swims around with nary a nudge of the D-pad, but your 360 rotating cannon is activated solely by stylus prodding. A crosshair sits onscreen, waiting to be guided, and any stream of offence offered is done so by nudging the marker wherever you want to shoot. This leads to two main problems:

1/ Even on the briefest of play-throughs, the amount of time spent holding stylus to screen quickly becomes uncomfortable at best, and bloody painful at worst.

2/ Its a little hard to avoid the constant kamikazeing of 90% of the on-screen enemies when youre always having to peer around your wrist to see whats happening.

Targets have no problem flooding the screen from every angle and, in your haste to blow them up, youre forced to constantly obscure large portions of the screen. Armed with this handicap, a game that should casually lounge on the easy side is instead turned into aggravating slog as you absorb unfair hit after unfair hit -- strikes against you that a toddler should be able to avoid with ease.

Its enough to bury the otherwise interesting but sparse boss encounters or the ability to use your score between missions as currency to buy sub upgrades like missiles or to make your craft more resilient to incoming fire. Underwater Attacks primary goal was to make a cutesy shooter and one with a relevant gimmick for the DS, but its in the effort to tick the box for the second achievement that it damned both goals to abject failure.

Ill just have to keep waiting for my gloat-worthy PAL-only release. The rest of the world can continue to look smug for now.

Rating: 3/10

EmP's avatar
Staff review by Gary Hartley (November 20, 2009)

Gary Hartley arbitrarily arrives, leaves a review for a game no one has heard of, then retreats to his 17th century castle in rural England to feed whatever lives in the moat and complain about you.

More Reviews by Gary Hartley
International Cricket (NES) artwork
International Cricket (NES)

Reaching out to a niche audience within a niche audience
The Walking Dead: Season 2.4 - Amid The Ruins (PC) artwork
The Walking Dead: Season 2.4 - Amid The Ruins (PC)

Baulking at the light near the end of the tunnel
Xenonauts (PC) artwork
Xenonauts (PC)

I could write myself a catchy header, but Ive got Xenonauts shrunk down on my toolbar, and its been a few minutes since I took my last turn.

Feedback

If you enjoyed this Underwater Attack review, you're encouraged to discuss it with the author and with other members of the site's community. If you don't already have an HonestGamers account, you can sign up for one in a snap. Thank you for reading!

You must be signed into an HonestGamers user account to leave feedback on this review.

Info | Help | Privacy Policy | Contact | Links

eXTReMe Tracker
© 1998-2014 HonestGamers
None of the material contained within this site may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. Underwater Attack is a registered trademark of its copyright holder. This site makes no claim to Underwater Attack, its characters, screenshots, artwork, music, or any intellectual property contained within. Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors.