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Devil May Cry (PlayStation 2) artwork

Devil May Cry (PlayStation 2) review


"I know millions of people will be up and arms when I say this, but I think Devil May Cry was Capcoms greatest achievement. Here me out before you go out and get your pitchforks and torches. Anybody can play Devil May Cry, and anyone can have fun with it. There is only one real flaw in the game, and it is a great experience nonetheless. There is a simple combination of strategy, skill, and a large handful of pure action. A great combination for a quick pickup, and loads of fun. "

I know millions of people will be up and arms when I say this, but I think Devil May Cry was Capcoms greatest achievement. Here me out before you go out and get your pitchforks and torches. Anybody can play Devil May Cry, and anyone can have fun with it. There is only one real flaw in the game, and it is a great experience nonetheless. There is a simple combination of strategy, skill, and a large handful of pure action. A great combination for a quick pickup, and loads of fun.

STORY (9/10): It's a simple storyline, one just to explain the simple action game. However it does more than give you a reason to play. It introduces you a young bad boy hero, named Dante, who goes around killing demons at hire. However a girl comes in, and while trying to kill him, also highers Dante for the job. This starts a story about the killer of Dantes parents, and the power of the underworld. A good story, that can stand near the top of the action genre.

GRAPHICS (18/20): The first thing you will notice is the opening cutscene. It is spectacular, however it is a cutscene, so it should be spectacular. However Dante himself in the regular game still has that bad boy like, and his weapons all have a clean feel. Now the small repertoire of enemies are all beautifully designed, however I do wish there were more. As with most, if no all, good games in modern days there is no slowdown in this game which is a big plus, cause they do pack ALOT of enemies on a screen at a time. At most points the camera is under good control and will not bother you. The graphics are simple, yet they do the game great.

SOUND (10/10): The music and sound effects are nice in this game. The music is gloomy at most times, and it is just freaky in the underworld. The sound effects are very nice, either the slashing of the swords, or the wonderful guns. All the guns have different noises, and it is wonderfully fun unloading a bunch of bullets on a poor sucker. The noise makes all the difference.

However to have a perfect sound score, there has to be something that stands out. In Devil May Cry that is the ingame voices. Dante's voice has a dry sound to it, and yet it is really cool, which fits his character. The bosses voices also resemble their respective characters. The Phantom is almost hard to understand at first, but c'mon it's a huge spider.The voices were done perfectly. Possibly the best ever in a videogame.

GAMEPLAY (40/45): First of all, I'd like to get the blinding weakness out of the game. It is just so short. I mean 6 hours of gametime in a modern game is very short period of time. Luckily you will have to try multiple times through each mission, and that does add a little bit of time. It ends rather suddenly sadly enough, and it is in my mind the only weakness in Devil May Cry.

Dante wields a sword and guns at the beggining of the game. The swords is better for close combat and is a more powerful weapon against the demons. However when the demons are farther away, you can unload at them with unlimited bullets (the ultimate dream of action fans). Also the sword and guns can level up to more powerful weapons. And all the guns shoot differently, and have different effects. The different weapons is a nice plus. Also you'd better learn which is best in what situations.

Now the Devil Trigger. It is a system where you can power up, and deal more damage plus do special moves. I was not as thrilled with this at most, but it definitely added to the game. However you could beat the game with the devil trigger so that's another add in.

Now, by defeating enemies you collect red orbs which you can use to buy powerups for your weapons, which will enable you to do new moves, or buy items that replenish your strength and stuff. This is like a cooler money system, and I like it. Also, by defeating enemies you will open doors. There is a strategy element in Devil May Cry, such as you will need to find many important items to move on to the game.

Devil May Cry has a strange control system, which uses the analog controller. However at first troublesome, this actually makes the controls smoother and more better controlled. You can spin around quicker to unload some bullet on an enemy, and you'll definitely notice in the swimming stages the ease of movement.

REPLAYABILITY (8/10): Although this game is very short, there is much to gain from multiple plays through. There are different modes of difficulty to gain, and you even can play as Sparda. So even though it is short you really can play it many times over.

DIFFICULTY (5/5): The game is not hard, and it might even be too easy for Action fans when they first play through it on normal mode. However after beating normal mode there is too harder modes available which will challenge even the greatest gamer. The biggest difficulty is the boss battles, but that is not too bad of a fault.

OVERALL (90/100): Devil May Cry is a wonderful game, that is addictive and has a wonderful control scheme and entertainment value. Even though it is short I definitely reccomend that every person in the world plays it. Whether if you rent, borrow, or purchase it get your hands on Devil May Cry. It is a wonderfully made game, and one of the best games for the Playstation 2. Capcom hit it big with this game, and it is the most fun I have ever had with a Capcom game.



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Community review by ratking (August 19, 2002)

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